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MW

class GameProperties {
   String name = "Magic World";
   String creator = "Timisong";
   String engine = "MwConsortium";
}

MwConsortium

Engine for MW and it animates all the animations in the game

To prevent different animations from overlapping each other for each object created ObjectAnimator

Example:

ObjectAnimator objScaleX = new ObjectAnimator();
ObjectAnimator objScaleY = new ObjectAnimator();