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Unity Junior Programmer project: Apply object-oriented principles

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Taqras/pillars-of-oop

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Pillars of OOP: Unity Learning Project

This is a project created for the Unity Learning "Apply Object-Oriented Principles" tutorial in the Junior Programmer pathway.

Try It Out

You can see the project in action here:
Play on Unity Play

About This Project

This project is a learning tool for understanding object-oriented programming (OOP) principles in Unity. While I wouldn't recommend directly basing your work on this (it's at a novice level), it may still be useful for reference during your own learning.

License

To share knowledge is valuable, so I license this project under the GNU General Public License v3.0 (GPL-3.0).
You are free to:

  • Use, modify, and share this project for learning purposes.
  • Create derivative works, provided they remain open-source and are distributed under the same license.

Attribution

If you find this project helpful, a mention or a link back to this repository would be appreciated.

Third-Party Assets

The following assets were used in this project and are licensed under Unity Asset Store Terms:

  • Animations Kick by Andrey I
  • FREE - 32 RPG Animations by Blink
  • Character Elf by Maksim Bugrimov
  • EDEN - Terrain Painter by GapperGames Studios
  • Elven Assassin Low Poly by 3d.rina
  • Modular Fantasy Knight Character by Anton Puzanov
  • Magic Effects FREE by Hovl Studio
  • Dream Word Fairies by StoneSnail
  • White Rabbit by Niwashi Games
  • Steel Dagger PBR by Deadly Props
  • Knight’s Sword by IFox Studio
  • VILLAGE HOUSES PACK by GBAndrewGB
  • Wintersweet Blade by Chen Models
  • Wolf Animated by DzenGames

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Unity Junior Programmer project: Apply object-oriented principles

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