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Add Shooters to BLAZE, Fix DEATH Artifact
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gmitch215 committed Aug 31, 2023
1 parent faefed4 commit 1247fd2
Showing 1 changed file with 4 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -268,7 +268,7 @@ enum class PArtifacts(
.apply {
if (this !is LivingEntity) return@Action

addPotionEffect(PotionEffect(PotionEffectType.POISON, 3, 1, true))
addPotionEffect(PotionEffect(PotionEffectType.WITHER, 3, 1, true))
}
}, ItemStack(Material.WITHER_ROSE, 48), Material.WITHER_SKELETON_SKULL, ChatColor.LIGHT_PURPLE
),
Expand All @@ -292,7 +292,9 @@ enum class PArtifacts(
if (event.action != LEFT_CLICK_AIR && event.action != LEFT_CLICK_BLOCK) return@Action

val loc = event.player.eyeLocation
event.player.world.spawn(loc, SmallFireball::class.java)
event.player.world.spawn(loc, SmallFireball::class.java).apply {
shooter = event.player
}
}, ItemStack(Material.BLAZE_ROD, 64), Material.BLAZE_POWDER, ChatColor.GOLD
),

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