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Integrate windmill movement with simulated wind data via WeatherManager #2

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Josharias opened this issue Jan 21, 2015 · 3 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Size: L Very big effort likely requiring a lot of research and work in many areas across the codebase Status: Blocked Is currently blocked by missing dependencies, pre-requisites, etc. Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Type: Improvement Request for or addition/enhancement of a feature

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@Josharias
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Josharias commented Jan 21, 2015

I want the windmill to change its speed every so often so that it can simulate changing wind conditions.

  • At very least, just apply a randomness factor at the beginning of the process now tracked separately in Apply randomness to windmill speed #42
  • At most, integrate a weather system complete with air currents based off of ocean and land interactions.
@msteiger
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This has been started by @LinusVanElswijk in the WeatherManager module already. It's based on Markov chains that simulate rain and wind and cloud coverage.

I'm working on it every now and then; it would be more interesting if wind had an effect on something 😄

@Josharias Josharias added ready Type: Improvement Request for or addition/enhancement of a feature labels Jan 21, 2015
@LinusVanElswijk
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I can integrate the weather system. Having a concrete use case for wind simulation also makes it easier to define a good interface for the WeatherManager too.

@skaldarnar skaldarnar removed the ready label May 15, 2021
@jdrueckert jdrueckert added Size: L Very big effort likely requiring a lot of research and work in many areas across the codebase Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. labels Apr 30, 2022
@jdrueckert jdrueckert changed the title Windmill variable effectiveness Integrate windmill movement with simulated wind data via WeatherManager Apr 30, 2022
@jdrueckert jdrueckert added the Status: Blocked Is currently blocked by missing dependencies, pre-requisites, etc. label Apr 30, 2022
@jdrueckert
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While there doesn't seem to be a dependency relation between WeatherManager and ClimateConditions, I'll argue that finishing up what was started in Terasology/ClimateConditions#18 is a somewhat relevant and reasonable prerequisite for this integration anyway. So I'll consider this blocked for the time being.

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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Size: L Very big effort likely requiring a lot of research and work in many areas across the codebase Status: Blocked Is currently blocked by missing dependencies, pre-requisites, etc. Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Type: Improvement Request for or addition/enhancement of a feature
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