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1.13.1 Release

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@TheCondor07 TheCondor07 released this 11 Aug 20:05
2c7f51c

With this patch there has been a huge code rewrite under the hood. This is all in an effort to make it easier for future changes as well as allow for faster patching of bugs. If you find any please report them here: https://github.com/TheCondor07/Starcraft2ArchipelagoData/issues. For now, the Nightmare mode balance patch is not being updated, in the future this Nightmare mod balance changes will be included in the base mod as something you can opt into when setting the options for your run.

Dlls are also no longer being included in these release patches as the newest update of the Archipelago handles that for you.

  • Fixed Mineral Line not being reduced in resource amount based off of difficulty in some missions
  • Fixed Orlan deciding to double his SCV count in Cutthroat, causing him to significantly mine faster
  • Add Three new locations to Safe Haven and Haven's Fall for killing the three Nexus/Hives on the map. (Note: This is only in preperation for a future AP update, they can not currently be used in runs.)
  • Armory now requires Factory or Starport
  • Fixed Fortified Bunker unlocking Bunker
  • Now given the ability to build Engineering Bay if Hive Mind Emulator or Psi Distruptor is unlocked.
  • Fixed issue with whispers of the void not giving mission completion credit
  • Remove the mineral stuck in the Dominion's CC in The Outlaws

Update from 1.13

  • Fixed Issue with Evacuation not awarding mission completion