You've lost your wallet, and have to journey deep into "The Cave of Nothing" to find it, in this randomly generated adventure game!
To run the latest version, download Love2D from https://love2d.org/ and run it with this folder.
(Linux/Mac: love TerminalAdventure/
; Mac/Windows: Drag folder onto Love2D executable)
Arrow keys - Movement and selecting menu options
Enter - Open/Close item menu
X, Z - Use items
/ - Toggle render mode between ASCII and tiles
- Tiles/Graphical mode
- Smooth-lighting like shader
- Music
- Proper window resizing
- Fixed several bugs of varying severity
- Added Slime enemies
- Added recovery items that sometimes drops from defeated enemies
- Several balance changes
- Work towards an item charging system
I've lost track of everything that got added, but:
- Added two new biomes
- Added lava and the state of being on fire
- Added start, death and victory screens
- Added 3 new items, including your Wallet
- Added Dragon, health recovery
Check it out!
- Added Sound effects
- Added alternate level generation algorithms, and the first variation: Flooded Caves
- Added Water and Drowning for player and Enemies
- Added inventory and inventory menu
- Added a "Pink Plush" enemy
- Added Life Jacket and LifeUp collectables
- Introduced Enemies, AI, and a combat system
- Added 2 new enemies: Snakes and Jackals
- Re-introduced collectables with the Map, and X-ray glasses collectables
- Fixed crashes and added screen-shakes on damage
- Introduced an Entity-Component-System architecture and ported player, items, weapons, and lighting to ECS
- Fixed lots of bugs, and improved performance
- Introduced bombs, destructable terrain, health/damage
- Introduced some new bugs
- Fixed some bugs
More variety in world generation; multiple floors, X-Ray glasses collectable
Lighting via raytracing and the beginnings of items and collectables
I swear this looks fine in person, I blame the gif encoder
Player is allowed to rotate, and has the origin in the top-left corner, yielding wacky results