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Sword is too slow and unfun :( #12

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AxemP opened this issue Oct 12, 2021 · 0 comments
Open

Sword is too slow and unfun :( #12

AxemP opened this issue Oct 12, 2021 · 0 comments
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General Enhancement A Tweak to improve QoL

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@AxemP
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AxemP commented Oct 12, 2021

my bold suggestion is to try and see how it looks if the animation and hit is sort of decoupled. like the hit occurs more or less right away and the animation (sped up enough) just goes on its own

ive seen game animation tips that say to have your hit come as early as you can so the player can get immediate feedback and just have the animation run on its own

or maybe analyze frame by frame how lttp works with its sword?

maybe some good reading? https://www.reddit.com/r/gamedesign/comments/86b0ih/2d_combat_frames_for_attacks/

@Themichaelreimer Themichaelreimer added the General Enhancement A Tweak to improve QoL label Oct 12, 2021
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Labels
General Enhancement A Tweak to improve QoL
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