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haxe-assimp

Haxe bindings for Open Asset Import Library, a 3D model importer / exporter library. Check the link above for the full list of supported formats.

Installation

Currently you have to build the library and install it locally through Haxelib:

  1. Clone this repository by running git clone --recursive https://github.com/MattTuttle/haxe-assimp.git
  2. Open a command prompt in project folder and run lime rebuild . <windows || mac || linux>
  3. Build the neko executable through haxe tools/build.hxml
  4. Zip the following files and folder: run.n, haxelib.json, include.xml, ndll
  5. Install the zipped library locally: haxelib install haxe-assimp.zip

Note: On Windows the generated ndll will appear with a suffix "-xx" where xx will be your MSVC version. For the library to work there you'll have to rename the file to just assimp.ndll. This will fixed in the future.

Pre-built binaries

For convenience zipped binaries links are listed below. To install right-click the link, choose "Save link as...", download it and run haxelib install haxe-assimp.zip:

Usage

  • Command line: haxelib run assimp process <infile.format> <outfile.format>

Dependencies

  • Haxe 3.4.2
  • Hxcpp 3.4.64
  • Lime 2.9.1 and up (also working with latest release 5.2.1)

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Assimp 3D model conversion for Haxe

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  • C 80.5%
  • C++ 10.3%
  • Haxe 7.0%
  • Makefile 2.2%