generated from nathanfranke/gdextension
-
Notifications
You must be signed in to change notification settings - Fork 140
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
0d7b1b7
commit b422364
Showing
5 changed files
with
118 additions
and
47 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,91 +1,146 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
<Filter Include="2. Shaders"> | ||
<UniqueIdentifier>{fa4f3a1c-e2a4-4421-9b19-e15c14fce184}</UniqueIdentifier> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<Filter Include="3. Headers"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<Filter Include="4. C++"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="1. Project Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="src\terrain_3d_texture_list.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\geoclipmap.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\register_types.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_editor.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_logger.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_storage.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_surface.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_texture.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\terrain_3d_material.h"> | ||
<Filter>Header Files</Filter> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\constants.h"> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\generated_tex.h"> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\generated.h"> | ||
<Filter>Header Files</Filter> | ||
<ClInclude Include="src\logger.h"> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
<ClInclude Include="src\util.h"> | ||
<Filter>3. Headers</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="src\geoclipmap.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\register_types.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_editor.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_storage.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_surface.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_texture.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_texture_list.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\terrain_3d_material.cpp"> | ||
<Filter>Source Files</Filter> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\generated_tex.cpp"> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
<ClCompile Include="src\generated.cpp"> | ||
<Filter>Source Files</Filter> | ||
<ClCompile Include="src\util.cpp"> | ||
<Filter>4. C++</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="src\shaders\world_noise.glsl" /> | ||
<None Include="src\shaders\main.glsl" /> | ||
<None Include="src\shaders\debug_views.glsl" /> | ||
<None Include="project\addons\terrain_3d\plugin.cfg" /> | ||
<None Include="project\addons\terrain_3d\terrain.gdextension" /> | ||
<None Include=".github\actions\windows-deps\action.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\actions\build-cache\action.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\actions\base-deps\action.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\actions\android-deps\action.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\workflows\android.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\workflows\build.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\workflows\linux.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\workflows\macos.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include="project\addons\terrain_3d\plugin.cfg"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include=".github\workflows\windows.yml"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include="project\addons\terrain_3d\terrain.gdextension"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include="src\shaders\debug_views.glsl"> | ||
<Filter>2. Shaders</Filter> | ||
</None> | ||
<None Include="src\shaders\main.glsl"> | ||
<Filter>2. Shaders</Filter> | ||
</None> | ||
<None Include="src\shaders\world_noise.glsl"> | ||
<Filter>2. Shaders</Filter> | ||
</None> | ||
<None Include=".gitignore"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
<None Include="SConstruct"> | ||
<Filter>1. Project Files</Filter> | ||
</None> | ||
</ItemGroup> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters