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Same as previous

Same as previous #13

name: Windows Build MSVC
on:
push:
branches: [development]
pull_request:
branches: [development]
env:
build_type: "Release"
cc: "cl"
cxx: "cl"
environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
generators: "Visual Studio 17 2022"
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
cancel-in-progress: true
jobs:
build-windows:
if: github.repository == 'TorqueGameEngines/Torque3D'
name: Windows Latest MSVC
runs-on: windows-latest
strategy:
fail-fast: false
steps:
- uses: actions/checkout@v3
- uses: ilammy/msvc-dev-cmd@v1
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
- name: Setup MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Install Windows MSVC Dependencies
run: |
choco install cmake
cmake --version
cmd "${{env.environment_script}}"
- name: Configure
shell: bash
run: cmake -B ${{github.workspace}}/build -G "${{env.generators}}" -DCMAKE_BUILD_TYPE=${{env.build_type}} -DTORQUE_APP_NAME=Torque3D -DTORQUE_TESTING=ON
- name: Build
shell: bash
run: cmake --build . --config ${{ env.build_type}}
- name: Install
shell: bash
run: cmake --install