Same as previous #16
Workflow file for this run
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name: Windows Build MSVC | |
on: | |
push: | |
branches: [development] | |
pull_request: | |
branches: [development] | |
env: | |
build_type: "Release" | |
cc: "cl" | |
cxx: "cl" | |
environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat" | |
run_tests: true | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows | |
cancel-in-progress: true | |
jobs: | |
build-windows: | |
if: github.repository == 'TorqueGameEngines/Torque3D' | |
name: Windows Latest MSVC | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: ilammy/msvc-dev-cmd@v1 | |
- name: Print env | |
run: | | |
echo github.event.action: ${{ github.event.action }} | |
echo github.event_name: ${{ github.event_name }} | |
- name: Setup MSVC problem matcher | |
uses: ammaraskar/msvc-problem-matcher@master | |
- name: Install Windows MSVC Dependencies | |
run: | | |
cmake --version | |
cmd "${{env.environment_script}}" | |
- name: Configure Build & Install | |
uses: ashutoshvarma/action-cmake-build@v1 | |
with: | |
build-dir: ${{github.workspace}}/build | |
# will set the CC & CXX for cmake | |
cc: ${{env.cc}} | |
cxx: ${{env.cxx}} | |
build-type: ${{env.build_type}} | |
# Extra options pass to cmake while configuring project | |
configure-options: -DTORQUE_APP_NAME=Torque3D -DTORQUE_TESTING=ON | |
# install the build using cmake --install | |
install-build: true | |
# run build using '-j [parallel]' to use multiple threads to build | |
parallel: 14 | |
- name: Unit Tests | |
if: ${{env.run_tests}} | |
shell: bash | |
run: | | |
cd "${{github.workspace}}/My Projects/Torque3D/game" | |
./Torque3D.exe runTests.tscript | |
- name: Upload Artifact | |
uses: ./.github/actions/upload-artifact | |
with: | |
name: torque3dWindowsMSVCUnitTest |