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Same as previous #1065
Merged
Areloch
merged 186 commits into
TorqueGameEngines:development
from
marauder2k9-torque:cmakeoverhaulunittests-10commits
Jul 27, 2023
Merged
Same as previous #1065
Areloch
merged 186 commits into
TorqueGameEngines:development
from
marauder2k9-torque:cmakeoverhaulunittests-10commits
Jul 27, 2023
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… the crashing issues and multi-configuration settings.
…ources into one target. This is necessary for eg. console function registration to work properly.
* BugFix: Fixes for compiling on Windows.
* BugFix: Minor fixes for compilation.
…th D3D11. * BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
…age. * BugFix: Correct some source references in the Engine CMakeLists.txt
…when necessary. * BugFix: Update OpenAL to correct a compilation error on Linux.
…ctory and make FreeType a required package on Linux.
* BugFix: Fix calling a CMake function that was not available in the minimum Cmake version.
* Feature: Mirror support for TORQUE_SFX_DirectX which appears to be broken anyway.
test macos build with gcc problem catcher, apparently it works with clang
-fix test report file path
WORK DAMN YOU
mmmsdmfsmdfsd
-run test results as a separate task
-check to see if emojis are messing with triggering the test reporters -remove success spam from unit test output
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Same as previous only with 1 source code change to add the segfault backtrace