Releases: Treer/cloudlands
Releases · Treer/cloudlands
v1.55 Bugfix
Maintenance
This update:
- Players can't spawn portals in protected island areas
Bugfix
This update:
- Fix crash when igniting cloudlands portals
- Reduce default rarity of giant tree (i.e. make them more common) - because they are cool
- Increase rarity of ancient portalstone - because there was too much of it polluting the Nether, and this role will soon be given to a different node with ancient portalstone turned into an alias of that.
Crafter support
This update:
- Adds compatibility with the game Crafter, however Crafter is still in alpha and may still change.
Portals update
This update:
- Adds Minetest 5.2.0 support (fixes compatibility issues)
- Adds player buildable island portals if the Nether mod with Portals API is installed. However there's no good source of portalstone yet - some old portal frames can be found on islands, but are rare.
- Internationalization
- Secrets unobfuscated in lua
- Slight increase in default giant trees rarity
Lighting update
This update:
- Avoid casting shadows into the landscape below
- Faster
- Support v6 mapgen and games which don't have registered biomes
- Minor tweaks and fixes
Lighting update rc3
- Avoid casting shadows into the landscape below
- Faster
- Support games (and v6 mapgen) which don't have registered biomes
- Minor tweaks and fixes
Lighting update rc2
- Avoid casting shadows into the landscape below
- Support games (and v6 mapgen) which don't have registered biomes
- Faster
- Fixes dusting issue in 1.44 (dust now applied after decoration, instead of before)
Lighting update rc1
- Avoid casting shadows into the landscape below
- Support games (and v6 mapgen) which don't have registered biomes
- Faster