I'm a software engineer who's passionate about contributing to and improving the open-source C++ ecosystem. I've worked in video games, high performance computing, quantitative analytics, electronic trading and low-latency trading system.
Standarisation of a number of vocablorary types into the C++26 standard:
- https://github.com/jbcoe/indirect_value
- https://github.com/jbcoe/polymorphic_value
- https://github.com/jbcoe/propagate_const
Projects proposing functionality for future versions of C++. I'm particullary interesting in standardisation of Linear Algebra, and interaction with high performance primatives to leverage the underlying hardware. If this interest you please check out Bob Steagall and Guy Davidson work to standardise the interface for Linear Alebra which I've been supporting here: https://github.com/BobSteagall/wg21
You can find me on the Slack CppLang workspace: https://cpplang.slack.com/team/UMY1B4CH4