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Particle Effects
Lucas Hicks edited this page Oct 16, 2023
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Using the particle system outlined here, different particle effects can be rendered in the game. These effects can occur not only during weather events, but they can occur during normal in-game play, adding juice to the game.
Using the ParticleEffectType
enum, the Particle system is able to create new effects of different types. Here is an outline of all the current effect types that are available:
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ACID_RAIN
- plays across the screen during an acid shower weather event -
BLIZZARD
- plays across the screen during a blizzard event -
SUCCESS_EFFECT
- plays when a player completes a certain action (eg: adds ship part, catches fish, completes quest, etc.) -
ATTACK_EFFECT
- plays when a player attacks an enemy or vice versa -
FEED_EFFECT
- plays when a player feeds an animal -
DIRT_EFFECT
- plays when the player sprints, simulating the kicking up of dirt