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get_render_target_texture for openvr. #5406

get_render_target_texture for openvr.

get_render_target_texture for openvr. #5406

Triggered via push July 10, 2024 02:17
Status Failure
Total duration 5m 32s
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Template (target=release, tools=no)
3m 34s
Template (target=release, tools=no)
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1 error and 3 warnings
Template (target=release, tools=no)
Process completed with exit code 2.
Template (target=release, tools=no)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2, mymindstorm/setup-emsdk@v10, actions/setup-python@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Template (target=release, tools=no)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, mymindstorm/setup-emsdk@v10, actions/setup-python@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Template (target=release, tools=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.