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Fix Texture3D import not working
🔗 GHA #7644: Commit 1e342cf pushed by fire
December 10, 2024 23:43 59m 48s vsk-3d-texture-alpha-4.3
December 10, 2024 23:43 59m 48s
Revert "Reduce complexity in Raycast3d."
🔗 GHA #7643: Commit 4773a1e pushed by fire
December 10, 2024 08:11 9m 39s vsk-many-bone-ik-4.4
December 10, 2024 08:11 9m 39s
Reduce complexity in Raycast3d.
🔗 GHA #7642: Commit 7d18e64 pushed by fire
December 10, 2024 07:13 28m 52s vsk-many-bone-ik-4.4
December 10, 2024 07:13 28m 52s
git subrepo push modules/many_bone_ik
🔗 GHA #7641: Commit 570765b pushed by fire
December 9, 2024 22:38 9m 27s vsk-many-bone-ik-4.4
December 9, 2024 22:38 9m 27s
Restore shaders for kusudamas.
🔗 GHA #7640: Commit 9e16ee4 pushed by fire
December 9, 2024 21:32 11m 14s vsk-many-bone-ik-4.4
December 9, 2024 21:32 11m 14s
Normalize axes.
🔗 GHA #7639: Commit bf70b0e pushed by fire
December 9, 2024 20:47 33m 15s vsk-many-bone-ik-4.4
December 9, 2024 20:47 33m 15s
Trim code.
🔗 GHA #7638: Commit d41e1ba pushed by fire
December 9, 2024 20:38 1m 4s vsk-many-bone-ik-4.4
December 9, 2024 20:38 1m 4s
Make weights ready to use.
🔗 GHA #7637: Commit eed98e9 pushed by fire
December 9, 2024 20:34 4m 13s vsk-many-bone-ik-4.4
December 9, 2024 20:34 4m 13s
Disable propagation factor.
🔗 GHA #7636: Commit b30627d pushed by fire
December 9, 2024 20:31 34m 40s vsk-many-bone-ik-4.4
December 9, 2024 20:31 34m 40s
Use a better motion factor description.
🔗 GHA #7635: Commit db86f29 pushed by fire
December 9, 2024 20:26 13m 4s vsk-many-bone-ik-4.4
December 9, 2024 20:26 13m 4s
Remove target static because it is confusing.
🔗 GHA #7634: Commit 1a32ce3 pushed by fire
December 9, 2024 20:24 41s vsk-many-bone-ik-4.4
December 9, 2024 20:24 41s
Add parking brakes.
🔗 GHA #7633: Commit ef0a93a pushed by fire
December 9, 2024 20:22 30s vsk-many-bone-ik-4.4
December 9, 2024 20:22 30s
Create root and first child.
🔗 GHA #7632: Commit b36a348 pushed by fire
December 9, 2024 20:14 1h 0m 11s vsk-many-bone-ik-4.4
December 9, 2024 20:14 1h 0m 11s
Default to 2 many bone ik pins.
🔗 GHA #7631: Commit 5df9fb6 pushed by fire
December 9, 2024 18:54 1h 49m 13s vsk-many-bone-ik-4.4
December 9, 2024 18:54 1h 49m 13s
Support only root and effector pins in many bone ik for ease of use.
🔗 GHA #7630: Commit 38a82aa pushed by fire
December 9, 2024 18:39 1h 48m 26s vsk-many-bone-ik-4.4
December 9, 2024 18:39 1h 48m 26s
Remove to constraint ik namespace.
🔗 GHA #7629: Commit 2d16ebd pushed by fire
December 9, 2024 18:36 18m 31s vsk-many-bone-ik-constraint-4.4
December 9, 2024 18:36 18m 31s
Set pin count to be always one.
🔗 GHA #7628: Commit 0b9a715 pushed by fire
December 9, 2024 18:32 1h 28m 8s vsk-many-bone-ik-constraint-4.4
December 9, 2024 18:32 1h 28m 8s
Cleanup.
🔗 GHA #7627: Commit ebed021 pushed by fire
December 9, 2024 18:22 1h 12m 42s vsk-many-bone-ik-constraint-4.4
December 9, 2024 18:22 1h 12m 42s
Merge remote-tracking branch 'remotes/v-sekai-godot/vsk-speech-4.4' i…
🔗 GHA #7625: Commit 40750a1 pushed by fire
December 9, 2024 10:10 1h 38m 20s groups-4.4
December 9, 2024 10:10 1h 38m 20s
Merge remote-tracking branch 'remotes/v-sekai-godot/vsk-speech-4.4' i…
🔗 GHA #7623: Commit 40750a1 pushed by fire
December 9, 2024 10:09 1h 16m 44s groups-staging-4.4
December 9, 2024 10:09 1h 16m 44s
Add csg_manifold as an alternative to modifying csg.
🔗 GHA #7622: Commit 0fffed1 pushed by fire
December 8, 2024 06:36 1h 51m 15s vsk-csg-manifold-4.4
December 8, 2024 06:36 1h 51m 15s
Add csg_manifold as an alternative to modifying csg.
🔗 GHA #7621: Commit 1665d1e pushed by fire
December 8, 2024 06:29 1h 46m 25s vsk-csg-manifold-4.4
December 8, 2024 06:29 1h 46m 25s
Add csg_manifold as an alternative to modifying csg.
🔗 GHA #7620: Commit 4bdd120 pushed by fire
December 8, 2024 06:25 1h 40m 2s vsk-csg-manifold-4.4
December 8, 2024 06:25 1h 40m 2s