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Update headers.
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fire committed Mar 2, 2024
1 parent 64c2e32 commit ae55f1c
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions editor/many_bone_ik_3d_gizmo_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,15 +37,15 @@
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/3d/joint_3d.h"
#include "scene/3d/label_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/physics/collision_shape_3d.h"
#include "scene/3d/physics/joints/joint_3d.h"
#include "scene/3d/physics/physics_body_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/sphere_shape_3d.h"
#include "scene/resources/3d/capsule_shape_3d.h"
#include "scene/resources/3d/primitive_meshes.h"
#include "scene/resources/3d/sphere_shape_3d.h"
#include "scene/resources/surface_tool.h"
#include "scene/scene_string_names.h"

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