-
Notifications
You must be signed in to change notification settings - Fork 1.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add check for reproducible build in PE module #1219
base: master
Are you sure you want to change the base?
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The changes are looking good. Thank you! :)
very useful
libyara/modules/pe/pe.c
Outdated
@@ -292,6 +292,8 @@ static void pe_parse_debug_directory( | |||
size_t pdb_path_len; | |||
char* pdb_path = NULL; | |||
|
|||
set_integer(0, pe->object, "is_reproducible_build"); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Does it make sense to set this to zero here? What happens if the debug directory entry (or something else we check later on) is corrupt. In this case a user can get an incorrect value (pe.is_reproducible_build
would be zero) when it should be UNDEFINED
at this point.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thank you for your suggestion. Now the value is set to 0 only when debug directory is empty or when code successfully iterated through all entries
Handle cases when the is_reproducible_build should be YR_UNDEFINED instead of 0
Since there is a code that parses debug directory, I thought it's a good idea to add some value that can be used for checking if the PE binary build as "reproducible build". If this value is set, it means that timestamps in the PE can be replaced with some other values to achieve reproducibility.
Here is more information about reproducible builds:
https://devblogs.microsoft.com/oldnewthing/20180103-00/?p=97705
https://docs.microsoft.com/en-us/windows/win32/debug/pe-format?redirectedfrom=MSDN#debug-type