Skip to content

Fixed most bugs, cleaned shaders and added DOF

Compare
Choose a tag to compare
@MichaelMoroz MichaelMoroz released this 26 Dec 01:57
· 25 commits to development since this release
  • Added depth of field (bokeh convolution)
    screenshot1577319556
  • Original shaders now definitely work
    screenshot1577322312
  • Compute shader folder was sorted
  • All shaders were cleaned
  • Added random number generators, so you can implement path tracing for example
  • Now ray marching uses over-relaxation, should be slightly faster

screenshot1577319659

  • Folder contents are now sorted so you get the same results on every system
  • Bloom halo-box bug fixed