因为恐惧给东西命名所以就叫 Framework 了,这是一款 2D 游戏引擎。
该引擎使用实体组件架构(接口设计有参照 CryEngine 5)。
Because afraid to name things so call it Framework, this is a 2D game engine.
This engine is using Entity Component architecture (The interface design has reference to CryEngine 5).