Stars
Open-source Windows and Office activator featuring HWID, Ohook, KMS38, and Online KMS activation methods, along with advanced troubleshooting.
Per-object shadow implementation using Unity SRP.
Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。
使用unity实现AI聊天相关功能。目前这个库包含了对chatgpt、chatglm等大语言模型的api调用的代码实现以及实现了微软Azure以及百度AI的语音服务功能,语音服务均采用web api实现,支持Windows/WebGL/Android等平台
AdobeGenp Adobe Adobe CC 2019/2020(2021/2022/2023/2024/2025TEST) GenP Universal Patch
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Wechat Mini Game Unity engine adapter documents.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Atmospheric Scattering for Unity
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
Verasl / BoatAttack
Forked from Unity-Technologies/BoatAttackDemo Project using the Universal RP from Unity3D
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
Example project to draw 1million grass instances on mobile
Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)
A project used for learning Unity Universal Render Pipeline
A D3D11 application for experimenting with Spherical Gaussian lightmaps
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline