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Version X2Z Rev. 07.01.23 (Last Prop Standing update)

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@Vinzuerio Vinzuerio released this 07 Jan 06:29
· 44 commits to master since this release

Version X2Z Rev. 07.01.23 - v.1.7

January 2023 Update Release Channel. Version 1.7

Changes:

Revision 07.01.23

This is a quick feature update for Last Prop Standing (LPS) and other fixes. A core gamemode hasn't patched yet (this patch was highly requested and therefore you should update your gamemode!)

  • LPS will now allow you to Holster Weapon. To toggle holster (hide) LPS weapon, simply just right click on it.
  • Holstering Weapon WILL also hides Glowing and Trail Effects.
  • Added Text HUD to inform player when LPS is active: CLICK for Shoot, MOUSE2 for Holster
  • Added LPS Weapon State 'HOLSTERED' to inform the weapon is being holstered. This networked value can be accessed via Player:GetLPSWeaponState() == LPS_WEAPON_HOLSTER OR (boolean) Player:IsLPSHolstered()
  • Added sounds when holstering LPS weapons
  • Devil Ball Fix: Fixed RPG, Grenade, and Flachette Launcher Bound Keys when a Player is in Last Prop Standing. A default RIGHT CLICK key will be changed temporarily to MIDDLE CLICK key when LPS is active.
  • Updated Underwater Weapons to be more reliable (SMG, AR2, and Shotgun Water for use to any Underwater Maps)
  • Added Weapon Select & Kill Icons for Underwater Weapons (Applies to: SMG, AR2, and Shotgun Water)
  • Added env_embers_controller helper function for Mappers. Allows you to Turn On/Off this entity.