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- Project structure - Moved to new SA3D Nuget packages - Now contains C# code - Now contains MKDocs documentation - Added build scripts - Updated to blender version 4.0.0 - Changes - BASIC models now support exporting triangle strips - Point filtering renamed to nearest - Added option for exporting levels as debug json files - Changed doc links to this repository, now that documentation resides here - Correct armature visuals setting up proper bone collections for blender 4.0.0 - Fixed issues - Migration operators not getting polled correctly - Viewport clipping in Landtable import not working - Texture list not finding textures throws error - Landentry Blockbit not working - Invalid importing of scaled weighted models - Exporting of posed models didn't keep mesh posed - Incorrect Material default values - Anisotropic filtering should be false - specular exponent should be 11 - Double sided should be false - Flat shading not being imported or exported for BASIC models - CHUNK Weights should read as 16 bits instead of 8 bits - BASIC ngons not working - CHUNK Weights not rounding up to 255 - Incorrect installations not warning users - Fixed various struct default setups
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