2.1.0
New features, fixes and changes!
Please see https://x-hax.github.io/SonicAdventureBlenderIO/guides/installation/ for an installation guide.
Additions
- Support for weighted SA1 models
- Texture coordinate precision level in mesh properties
- Support for animated geometry in levels
- "As weighted mesh" parameter for import and armature conversion
- "Ensure positive Euler rotations" parameter for model and animation export
- "Flip vertex color channels" parameter for SA2 model import and export
- "Ensure land entry order" parameter for level importing
Changes
- Updated upgrade terminology of events
- Land entries separated further; added "hybrid" and "neither" collections
- Attempting to export models with armature parenting type now throws an error
- Armatures of exported objects now gets included, even if not visible/selected
- SA1 models now import with white ambient color
- "Optimize" export parameter now turned off by default
Fixed issues
- Various animation export fixes
- Crash when exporting models without mesh data
- Paths not Linux compatible
- Scene lighting working again
- Scene lighting color properties now using correct color mode
- Corrected Documentation URL
- Texture Archive saving is broken