CI: Create the export folder if it doesn't exist #31
build-unstable.yml
on: push
Matrix: Compile and upload Android version / build
Matrix: Compile and upload Windows version / build
Compile and upload Linux version
/
Compile and upload Linux version
28s
Compile and upload macOS version
/
Compile and upload macOS version
33s
Compile and upload Web version
/
Compile and upload Web version
34s
Matrix: Export the example project for target platforms / export-publish
Matrix: Package and publish the extension / publish
Package and publish the example project
/
Package and publish the example project
Annotations
12 errors and 4 warnings
Export the example project for target platforms / Export the example project (Linux - x86_64)
/home/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
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Export the example project for target platforms / Export the example project (Linux - x86_64)
GitHub.DistributedTask.ObjectTemplating.TemplateValidationException: The template is not valid. /home/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
at GitHub.DistributedTask.ObjectTemplating.TemplateValidationErrors.Check()
at GitHub.Runner.Worker.ActionManifestManager.ConvertRuns(IExecutionContext executionContext, TemplateContext templateContext, TemplateToken inputsToken, String fileRelativePath, MappingToken outputs)
at GitHub.Runner.Worker.ActionManifestManager.Load(IExecutionContext executionContext, String manifestFile)
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Export the example project for target platforms / Export the example project (Linux - x86_64)
Failed to load /home/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml
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Export the example project for target platforms / Export the example project (Windows - x86_64)
D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
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Export the example project for target platforms / Export the example project (Windows - x86_64)
GitHub.DistributedTask.ObjectTemplating.TemplateValidationException: The template is not valid. D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
at GitHub.DistributedTask.ObjectTemplating.TemplateValidationErrors.Check()
at GitHub.Runner.Worker.ActionManifestManager.ConvertRuns(IExecutionContext executionContext, TemplateContext templateContext, TemplateToken inputsToken, String fileRelativePath, MappingToken outputs)
at GitHub.Runner.Worker.ActionManifestManager.Load(IExecutionContext executionContext, String manifestFile)
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Export the example project for target platforms / Export the example project (Windows - x86_64)
Failed to load D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml
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Export the example project for target platforms / Export the example project (macOS - Universal)
/Users/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
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Export the example project for target platforms / Export the example project (macOS - Universal)
GitHub.DistributedTask.ObjectTemplating.TemplateValidationException: The template is not valid. /Users/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
at GitHub.DistributedTask.ObjectTemplating.TemplateValidationErrors.Check()
at GitHub.Runner.Worker.ActionManifestManager.ConvertRuns(IExecutionContext executionContext, TemplateContext templateContext, TemplateToken inputsToken, String fileRelativePath, MappingToken outputs)
at GitHub.Runner.Worker.ActionManifestManager.Load(IExecutionContext executionContext, String manifestFile)
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Export the example project for target platforms / Export the example project (macOS - Universal)
Failed to load /Users/runner/work/gdsion/gdsion/./.github/actions/export-godot-project/action.yml
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Export the example project for target platforms / Export the example project (Windows - x86_32)
D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
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Export the example project for target platforms / Export the example project (Windows - x86_32)
GitHub.DistributedTask.ObjectTemplating.TemplateValidationException: The template is not valid. D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml (Line: 32, Col: 22): Unexpected symbol: '"windows"'. Located at position 20 within expression: inputs.platform != "windows" && "-p" || ""
at GitHub.DistributedTask.ObjectTemplating.TemplateValidationErrors.Check()
at GitHub.Runner.Worker.ActionManifestManager.ConvertRuns(IExecutionContext executionContext, TemplateContext templateContext, TemplateToken inputsToken, String fileRelativePath, MappingToken outputs)
at GitHub.Runner.Worker.ActionManifestManager.Load(IExecutionContext executionContext, String manifestFile)
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Export the example project for target platforms / Export the example project (Windows - x86_32)
Failed to load D:\a\gdsion\gdsion\./.github/actions/export-godot-project\action.yml
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Export the example project for target platforms / Export the example project (Linux - x86_64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: chickensoft-games/setup-godot@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Export the example project for target platforms / Export the example project (Windows - x86_64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: chickensoft-games/setup-godot@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Export the example project for target platforms / Export the example project (macOS - Universal)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: chickensoft-games/setup-godot@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Export the example project for target platforms / Export the example project (Windows - x86_32)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: chickensoft-games/setup-godot@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Artifacts
Produced during runtime
Name | Size | |
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libgdsion-android.arm32
Expired
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1.24 MB |
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libgdsion-android.arm64
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1.13 MB |
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libgdsion-android.x86_32
Expired
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1.12 MB |
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libgdsion-android.x86_64
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1.31 MB |
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libgdsion-linux
Expired
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1.44 MB |
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libgdsion-macos
Expired
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1.74 MB |
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libgdsion-web
Expired
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805 KB |
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libgdsion-windows.x86_32
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1.06 MB |
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libgdsion-windows.x86_64
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1.23 MB |
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