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GDSiON 0.7-beta3

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@github-actions github-actions released this 09 Jul 13:42
· 61 commits to main since this release

Just a small update, bumping the version of godot-cpp used by GDSiON. This resolves some memory access issues reported by the address sanitizer.


This is a beta release to invite more people to test it. Even with that caveat, GDSiON 0.7-beta3 can be used in production, and indeed is used to power Bosca Ceoil Blue, a beginner-friendly music making app. After some time passes, and some stability fixes are made, this release will be promoted to a stable one.

Note

Version 0.7 signifies the next iteration of the synthesizer, fixing and cleaning up the previously available version 0.6.6 for the Flash platform. Please note that in the interest of making a good and easy to use library we leave some room for breaking changes until the project reaches 1.0. These changes will be communicated in future release notes and will be based on the necessity to address feedback and real life use cases.

Built from commit e5a6e491811745568d8188b3f13db985a509334f. If you experience issues, please report them as soon as you can.

Downloads

These archives contain GDSiON binaries for both debug and release exports.

Installation

  1. Extract the contents of the archive to your project's root folder.
  2. Make sure that you now have a bin folder (i.e. res://bin), and that it contains libgdsion.gdextension and some other files starting with libgdsion.
  3. Restart the editor.

You must download a build for each platform you plan on exporting to. The libgdsion.gdextension is the same in every download and can be safely overwritten when extracting multiple archives.

Example project

The example project showcases one of many applications of the synthesizer library in an interactive way. It's the best way to start experimenting with GDSiON!

The example project source archive contains GDSiON binaries for all platforms. It may be required for you to open the project twice to import everything correctly.