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Use [ReloadOrRestart] to detect game reloads, instead of frame number. #2982

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merged 1 commit into from
Apr 19, 2024

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Mankarse
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Game reloads were previously detected by [f=-000001] that followed either the start of the file, or [f={non-negative value}]

This gave incorrect results for games that were exited during the pre-game stage, as they never got non-negative frame numbers.

This improves on #2979

Previously game reloads were detected by [f=-000001] that follows
either the start of the file, or [f={non-negative value}]

This gave incorrect results for games that were exited during the pre-game
stage.
@Licho1 Licho1 enabled auto-merge April 19, 2024 07:41
@Licho1 Licho1 merged commit be3e78a into ZeroK-RTS:master Apr 19, 2024
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@Mankarse Mankarse deleted the InfologParse2 branch April 20, 2024 02:25
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2 participants