A video game about a meme. Play as Big Chungus and fend off waves of enemies.
Play it online in your browser: http://zufengw.github.io/big-chungus-game (Also designed to work for touchscreens.)
Uses Webpack, PixiJS, TypeScript, yarn, TSLint and other supporting packages.
What you need: Node.js and npm, yarn.
git clone [email protected]:ZufengW/big-chungus-game.git
and cd
into repo.
yarn install
to install dependencies.
For the game to work you also need the art assets (e.g. sprites and fonts), which I haven't yet added to version control. (They're currently git-ignored.) Sorry about that. This might change in the future. But for now you can find those assets in the gh-pages
branch.
yarn run start
to start dev server.
yarn run lint
to run linter. Do this and fix errors before you commit.
See all scripts and add more in package.json
.
Put your things inside src
.
yarn run build
to create an output in the public
directory.
yarn run deploy
to run deploy script.
The deploy script deploy.sh
is from https://github.com/X1011/git-directory-deploy.
It's set to deploy the contents of public
directory to target branch gh-pages
on the origin
remote repo.
Suitable for GitHub pages.
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
(But avoid using the Elmer and Taz sprites)