Improved handling of nonstackable ActorConditions #123
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This is a minimalistic fix for bug #119 and some other issues that could be used until the bigger change of the actorconditions gets finished.
-Fixes Removable constant effect bug. #119
-Fixes other cases where longer running conditions are overwritten by shorter running ones with a higher magnitude. The solution is to add the second condition but lowered by the magnitude of the longer lasting one.
-Fixed that unequipping a higher magnitude item will not reduce the magnitude when only a lower magnitude item stays equipped