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update version 3.8
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Anonymous committed Apr 8, 2023
1 parent 13689fc commit 3e9a927
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7 changes: 7 additions & 0 deletions changelog.txt
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VERSION 3.8
-Fixed an error in how progression was calculated, which may dramatically impact scaling in some seeds.
-Number of enemies is now taken into account when scaling bosses.
-North Dungeon, Tower of Sacrifice, and Flower Mountain capsule locations are now considered separate checks, to be consistent with the Ruby Cave capsule location check.
-Restored compatibility with "Frue Lufia" by Artemis.
-Adjusted distribution of enemies in `monstermash` mode for more coverage of both large and small sprites.

VERSION 3.7
-Implemented two new codes: `monstermash` and `bossy`.
-`monstermash` shuffles enemies throughout dungeons. Experimental but recommended. Might make scaling more balanced.
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4 changes: 2 additions & 2 deletions randomizer.py
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from traceback import format_exc


VERSION = '3.7'
TEXT_VERSION = 'Three Seven'
VERSION = '3.8'
TEXT_VERSION = 'Three Eight'
ALL_OBJECTS = None
DEBUG_MODE = False

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