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update version 13
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Anonymous committed Apr 18, 2023
1 parent 78656f5 commit c53122d
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Showing 2 changed files with 13 additions and 2 deletions.
11 changes: 11 additions & 0 deletions changelog.txt
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VERSION 3.13
-Can no longer dive using the R button without mermaid jade.
-Enemies now attempt to scale against enemies with similar stats (no more Magma Gorem trying to become a Dark Sum'ner)
-Boss shuffling at the start of the progression is less extreme, to prevent grindy scenarios. There should still be enough variation given the number of early checks.
-Double Dekar seeds are no longer possible.
-Capsule swap no longer looks for eighth capsule monster in Jelze's hunger meter.
-Moved the Lake Cave priest to a location where he can't softlock the game.
-Restored the casino Shriek shop that disappeared in a previous update.
-Made the casino and some other maps escapeable.
-Cokatoris is now correctly treated as a small monster sprite.

VERSION 3.12
-Completely overhauled monster ranking and scaling (again).
-Scaling is now based on important attributes like HP and Agility, and not Guts.
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4 changes: 2 additions & 2 deletions randomizer.py
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from traceback import format_exc


VERSION = '3.12'
TEXT_VERSION = 'Three Twelve'
VERSION = '3.13'
TEXT_VERSION = 'Three Thirteen'
ALL_OBJECTS = None
DEBUG_MODE = False

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