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Version 3.12

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@abyssonym abyssonym released this 17 Apr 14:01
· 33 commits to master since this release

VERSION 3.12

  • Completely overhauled monster ranking and scaling (again).
    • Scaling is now based on important attributes like HP and Agility, and not Guts.
    • Monster ranking now incorporates attack, intelligence and agility. Highlights:
      • Significantly higher: Cores, Troll, Catfish, Dark Sum'ner, Clowns
      • Significantly lower: Snow Gas, Behemoth, big slow enemies in general
    • Boss minions in large numbers are nerfed.
    • Boss minions scale up to the strength of their boss and not more.
  • Bosses for split checks like Ruby Cave are scaled independently, now.
  • Capsule monster master class tags in, when available.
  • IP attack targeting is automatically limited to five enemies.
  • Fixed a bug that caused character growths to not be randomized.
  • Gratze Basement is no longer assumed to require hook. (requires arrows instead)
  • Tanbel Tower is no longer assumed to require bombs.

Windows users, you may try downloading l2_terror_wave_windows.zip if you want, and see if the included .exe file runs on your system. If that fails, just do the same as Linux/Mac users and download l2_terror_wave_source.zip, then extract it and run the included randomizer.py using Python 3.11 or above.