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Releases: aco4/EasyCrawl

EasyCrawl-1.20.4

02 Jan 08:25
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release 1.20.2 to 1.20.4

EasyCrawl-1.20.3

02 Jan 08:25
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release 1.20.2 to 1.20.4

EasyCrawl-1.20.2

02 Jan 08:24
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release 1.20.2 to 1.20.4

v18 1.20 Update

12 Jun 19:02
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Compatible with Minecraft versions 1.19.0 to 1.20

  • It's now possible to crawl underwater and in lava (removed in_fluid requirement)
  • Tick and load functions "main" and "init" have been renamed to "tick" and "load", respectively
  • Renamed "has_crawl_shulker_passenger" and "riding_crawl_stand" to "has_passenger" and "has_vehicle", respectively. Additionally, they have been simplified to from an nbt check to a type check, for performance
  • The kill function now modifies DeathTime to prevent any shulker death animation. Height was also lowered to -1000
  • Increased the shulker's invisibility duration to 2147483647

v17 EasyCrawl Update

22 Dec 19:49
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* This was released on Planet Minecraft 6 months ago, July 19th, 2022. It is being put on GitHub now for historical purposes. *

Compatible with Minecraft versions 1.19.0 to 1.19.3

  • Rebranded datapack to "EasyCrawl"
  • Overhauled custom settings and added a streamlined in-game editor
  • Added a datapack menu and 4 info pages (Info, Settings, Help, Credits), all accessible via /function
  • Reorganized most functions into a folder (zz_private) for a more user-friendly interface when searching and running /function commands
  • Changed namespace from "croesus" and "cr_crawl" to just "ezcrawl"
  • Changed the uninstall message to suggest /reload upon click instead of running it
  • Slightly increased the height of the shulker to allow crawling up a 0.6 block incline
  • Simplified pack.mcmeta "description" field
  • Entities with tag "ezcrawl.fall_through_immune" do not fall through the shulker (for developers)

v15 Versatility Update

22 Dec 20:02
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* This was released on Planet Minecraft 6 months ago, June 27th, 2022. It is being put on GitHub now for historical purposes. *

Compatible with Minecraft versions 1.17 to 1.19 (unverified, may not be 1.19 compatible)

  • Crawling is now possible in shallow water
  • The shulker no longer remains behind when the player quits or switches dimension

v14 1.19 Update

22 Dec 20:07
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* This was released on Planet Minecraft 7 months ago, June 20th, 2022. It is being put on GitHub now for historical purposes. *

Compatible with Minecraft versions 1.19.0 to 1.19.3 (unverified)

  • Both the datapack and resourcepack have been updated to 1.19
  • Players can no longer crawl in waterlogged blocks
  • The shulker no longer flashes each time the player starts crawling
  • Entities can no longer stand on top of the shulker. Instead, they fall through
  • Various exceptional circumstance handling has been added, for increased stability
  • Customization settings have been simplified

v13 Invisible Shulker Head Update

12 Mar 19:20
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* This was released on Planet Minecraft November 7th, 2021. *

Compatible with Minecraft versions 1.17 to 1.18

  • Added resourcepack to remove the shulker head [credit u/Ersatz_77]
  • Added uninstall function
  • Changed to a white shulker
  • New pack.png
  • Removed obsolete barrier crawling
  • Removed reload message
  • Lag and compatibility optimizations

v12 1.17 Update

22 Dec 20:45
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* This was released on Planet Minecraft 1 year ago, July 29th, 2021. It is being put on GitHub now for historical purposes. *

Compatible with Minecraft versions 1.17

  • Updated the datapack to work with 1.17
  • Added a pack.png
  • Small performance improvements
  • Namespaced all non-trigger objectives, tags, and fake players with "cr_crawl."
  • Reload message will only show to players in Creative
  • Slightly lowered the height of the shulker
  • New experimental hybrid barrier-shulker crawling has been added.

v11 Custom Settings Update

22 Dec 20:41
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* This was released on Planet Minecraft 2 years ago, August 29th, 2022. It is being put on GitHub now for historical purposes. *

Compatible with Minecraft versions ??? to ???

  • Changed custom settings to work individually for each player
  • Optimizations and small bug fixes