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Stellarios games #165
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Bumps [lodash](https://github.com/lodash/lodash) from 4.17.11 to 4.17.15. - [Release notes](https://github.com/lodash/lodash/releases) - [Commits](lodash/lodash@4.17.11...4.17.15) Signed-off-by: dependabot[bot] <[email protected]>
Bumps [jquery](https://github.com/jquery/jquery) from 3.3.1 to 3.4.1. - [Release notes](https://github.com/jquery/jquery/releases) - [Commits](jquery/jquery@3.3.1...3.4.1) Signed-off-by: dependabot[bot] <[email protected]>
NMS screenshots & other photos will become our paintings in the secret base for StelACORD
On github.com/irisdroidology/python-learning aka PyDA (digital) Part of the new release of Stellarios! Still in development desc. refers to the commitment description (what you're reading now)
Mushlantis Painting will have individual pixels being everything in S2-RD project, where it currently is (book and quil in secret base, go downstairs towards the farm, click on one of the redstone ores (use click), go through the 3x3 door, and find an iron door. Get a nether wart labeled S2-RD and throw it onto the floor near the door. Go through the door. There is a lever, click that to See Stellarios Painting. Iris = see ACoRD allianceofdroids.org.au
This image has the following: Photos from Stellarios apps Link to stellarios Star Sailors Stellarios Ship cPanel More For use in Stellarios games, get screenshots of it in AoD Game World Bases and put into Mushlantis Everything in Stellarios is in this
good as of now see prev commit
Working through the inscope.me Unity RPG Tutorial. See this link for more on Star Sailors & Unity: https://photos.app.goo.gl/AXxjdiWkjUHvTxiL8 Stellarios by ACoRD: http://acord.tech/stellarios I'm working through episode 1 from inScope: https://www.youtube.com/watch?v=1WG791jyZ6M&list=PLX-uZVK_0K_6JEecbu3Y-nVnANJznCzix&index=2 inScope Discord: http://inscope.me We will be using a combination of Rainmeter and Unity to create Stellarios. Unity will be used with VNC/remote desktop apps on mobile, with launcher apps for Android & widgets for iOS with Stellarios. Stellarios is one single app, on desktop environments (this includes mobile VNC/remote desktop) it will be launched with Rainmeter. Diagrams for this are seen in the link above. See http://gitlab.com/acord-robotics/robodev/s2rd/issues/12 & http://gitlab.com/acord-robotics/robodev/s2rd/issues/8 More commits are coming, both with finishing this episode and updating the sprites
Meta files as of tutorial 1.3 (view Readme in master/Applications/RPG Brackeys/Assets Also scripts, controllers, animations Sprites can be downloaded at inscope.me
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Let's just try and create submodules linking to things like acord-robotics/Unity-Intro#19