v.3.4.0.13
ivan-mogilko
released this
05 Nov 20:00
·
6321 commits
to master
since this release
A patch dealing with a number of less common issues.
Editor:
- Fixed #if(n)ver preprocessor directive failed to properly compare versions
if the current and required versions have different number of digits.
Engine:
- Returned support for some older config options related to graphics mode,
so that the engine would be able to use old config files. - Fixed graphics mode initialization failure in certain less common setup
cases, such as when requested window size was larger than current
desktop resolution, or when the final mode appeared smaller than the
precalculated one. - Fixed couple of memory leaks occuring when saved game is restored.
- Fixed rare crash when restoring a game while having unreleased DrawingSurface
pointers. - Fixed compilation in C++11 mode.
WinSetup:
- Fixed "native game resolution" mode choice was not properly restored when
loading config file.