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OpenTESArena 0.6.0

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@afritz1 afritz1 released this 28 Dec 04:30
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New features in version 0.6.0:

  • Several locations are now available for testing from the main menu
    • Currently just voxel data. Entities and objects are planned for a future release.
  • Sound and text triggers (drums, drips, etc., and lore text)
  • Night light textures on buildings
  • More voxel types supported by renderer (diagonals, chasms, edges)
  • Performance improvements for UI and software rendering
  • More options in options menu (collision, skip intro, fullscreen)

Notes:

  • Level transitions are not implemented yet, so you can only explore the first level of interiors
  • Doors don't work yet, and their collision has been disabled

Known issues:

  • Some raised platforms have incorrect size or height
  • The Imperial City palace graphic is incorrect

Update (12/29/2017): Added fix to Win64 build for alcOpenDevice() errors. It will attempt to continue running even if audio initialization fails.

Update (1/21/2018): Added macOS build (without MIDI support, so no music yet).

For details on how to get OpenTESArena running, see the Installation section in the Readme.