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Ali Avci
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[android] | ||
target = Google Inc.:Google APIs:23 | ||
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[maven_repositories] | ||
central = https://repo1.maven.org/maven2 |
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*.pbxproj -text |
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# OSX | ||
# | ||
.DS_Store | ||
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# Xcode | ||
# | ||
build/ | ||
*.pbxuser | ||
!default.pbxuser | ||
*.mode1v3 | ||
!default.mode1v3 | ||
*.mode2v3 | ||
!default.mode2v3 | ||
*.perspectivev3 | ||
!default.perspectivev3 | ||
xcuserdata | ||
*.xccheckout | ||
*.moved-aside | ||
DerivedData | ||
*.hmap | ||
*.ipa | ||
*.xcuserstate | ||
project.xcworkspace | ||
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# Android/IntelliJ | ||
# | ||
build/ | ||
.idea | ||
.gradle | ||
local.properties | ||
*.iml | ||
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# Visual Studio Code | ||
# | ||
.vscode/ | ||
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# node.js | ||
# | ||
node_modules/ | ||
npm-debug.log | ||
yarn-error.log | ||
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# BUCK | ||
buck-out/ | ||
\.buckd/ | ||
*.keystore | ||
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# fastlane | ||
# | ||
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the | ||
# screenshots whenever they are needed. | ||
# For more information about the recommended setup visit: | ||
# https://docs.fastlane.tools/best-practices/source-control/ | ||
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*/fastlane/report.xml | ||
*/fastlane/Preview.html | ||
*/fastlane/screenshots | ||
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# Bundle artifact | ||
*.jsbundle |
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{} |
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/** | ||
* Sample React Native App | ||
* https://github.com/facebook/react-native | ||
* | ||
* Generated with the TypeScript template | ||
* https://github.com/emin93/react-native-template-typescript | ||
* | ||
* @format | ||
*/ | ||
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import React, {Component} from 'react'; | ||
import {Platform, StyleSheet, Text, View} from 'react-native'; | ||
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const instructions = Platform.select({ | ||
ios: 'Press Cmd+R to reload,\n' + 'Cmd+D or shake for dev menu', | ||
android: | ||
'Double tap R on your keyboard to reload,\n' + | ||
'Shake or press menu button for dev menu', | ||
}); | ||
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interface Props {} | ||
export default class App extends Component<Props> { | ||
render() { | ||
return ( | ||
<View style={styles.container}> | ||
<Text style={styles.welcome}>Welcome to React Native!</Text> | ||
<Text style={styles.instructions}>To get started, edit App.tsx</Text> | ||
<Text style={styles.instructions}>{instructions}</Text> | ||
</View> | ||
); | ||
} | ||
} | ||
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const styles = StyleSheet.create({ | ||
container: { | ||
flex: 1, | ||
justifyContent: 'center', | ||
alignItems: 'center', | ||
backgroundColor: '#F5FCFF', | ||
}, | ||
welcome: { | ||
fontSize: 20, | ||
textAlign: 'center', | ||
margin: 10, | ||
}, | ||
instructions: { | ||
textAlign: 'center', | ||
color: '#333333', | ||
marginBottom: 5, | ||
}, | ||
}); |
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/** | ||
* @format | ||
*/ | ||
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import 'react-native'; | ||
import React from 'react'; | ||
import App from '../App'; | ||
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// Note: test renderer must be required after react-native. | ||
import renderer from 'react-test-renderer'; | ||
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it('renders correctly', () => { | ||
renderer.create(<App />); | ||
}); |
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# To learn about Buck see [Docs](https://buckbuild.com/). | ||
# To run your application with Buck: | ||
# - install Buck | ||
# - `npm start` - to start the packager | ||
# - `cd android` | ||
# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"` | ||
# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck | ||
# - `buck install -r android/app` - compile, install and run application | ||
# | ||
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load(":build_defs.bzl", "create_aar_targets", "create_jar_targets") | ||
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lib_deps = [] | ||
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create_aar_targets(glob(["libs/*.aar"])) | ||
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create_jar_targets(glob(["libs/*.jar"])) | ||
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android_library( | ||
name = "all-libs", | ||
exported_deps = lib_deps, | ||
) | ||
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android_library( | ||
name = "app-code", | ||
srcs = glob([ | ||
"src/main/java/**/*.java", | ||
]), | ||
deps = [ | ||
":all-libs", | ||
":build_config", | ||
":res", | ||
], | ||
) | ||
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android_build_config( | ||
name = "build_config", | ||
package = "com.reactnativetemplate", | ||
) | ||
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android_resource( | ||
name = "res", | ||
package = "com.reactnativetemplate", | ||
res = "src/main/res", | ||
) | ||
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android_binary( | ||
name = "app", | ||
keystore = "//android/keystores:debug", | ||
manifest = "src/main/AndroidManifest.xml", | ||
package_type = "debug", | ||
deps = [ | ||
":app-code", | ||
], | ||
) |
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apply plugin: "com.android.application" | ||
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import com.android.build.OutputFile | ||
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/** | ||
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets | ||
* and bundleReleaseJsAndAssets). | ||
* These basically call `react-native bundle` with the correct arguments during the Android build | ||
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the | ||
* bundle directly from the development server. Below you can see all the possible configurations | ||
* and their defaults. If you decide to add a configuration block, make sure to add it before the | ||
* `apply from: "../../node_modules/react-native/react.gradle"` line. | ||
* | ||
* project.ext.react = [ | ||
* // the name of the generated asset file containing your JS bundle | ||
* bundleAssetName: "index.android.bundle", | ||
* | ||
* // the entry file for bundle generation | ||
* entryFile: "index.android.js", | ||
* | ||
* // whether to bundle JS and assets in debug mode | ||
* bundleInDebug: false, | ||
* | ||
* // whether to bundle JS and assets in release mode | ||
* bundleInRelease: true, | ||
* | ||
* // whether to bundle JS and assets in another build variant (if configured). | ||
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants | ||
* // The configuration property can be in the following formats | ||
* // 'bundleIn${productFlavor}${buildType}' | ||
* // 'bundleIn${buildType}' | ||
* // bundleInFreeDebug: true, | ||
* // bundleInPaidRelease: true, | ||
* // bundleInBeta: true, | ||
* | ||
* // whether to disable dev mode in custom build variants (by default only disabled in release) | ||
* // for example: to disable dev mode in the staging build type (if configured) | ||
* devDisabledInStaging: true, | ||
* // The configuration property can be in the following formats | ||
* // 'devDisabledIn${productFlavor}${buildType}' | ||
* // 'devDisabledIn${buildType}' | ||
* | ||
* // the root of your project, i.e. where "package.json" lives | ||
* root: "../../", | ||
* | ||
* // where to put the JS bundle asset in debug mode | ||
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug", | ||
* | ||
* // where to put the JS bundle asset in release mode | ||
* jsBundleDirRelease: "$buildDir/intermediates/assets/release", | ||
* | ||
* // where to put drawable resources / React Native assets, e.g. the ones you use via | ||
* // require('./image.png')), in debug mode | ||
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", | ||
* | ||
* // where to put drawable resources / React Native assets, e.g. the ones you use via | ||
* // require('./image.png')), in release mode | ||
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release", | ||
* | ||
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means | ||
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to | ||
* // date; if you have any other folders that you want to ignore for performance reasons (gradle | ||
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ | ||
* // for example, you might want to remove it from here. | ||
* inputExcludes: ["android/**", "ios/**"], | ||
* | ||
* // override which node gets called and with what additional arguments | ||
* nodeExecutableAndArgs: ["node"], | ||
* | ||
* // supply additional arguments to the packager | ||
* extraPackagerArgs: [] | ||
* ] | ||
*/ | ||
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project.ext.react = [ | ||
entryFile: "index.js" | ||
] | ||
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apply from: "../../node_modules/react-native/react.gradle" | ||
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/** | ||
* Set this to true to create two separate APKs instead of one: | ||
* - An APK that only works on ARM devices | ||
* - An APK that only works on x86 devices | ||
* The advantage is the size of the APK is reduced by about 4MB. | ||
* Upload all the APKs to the Play Store and people will download | ||
* the correct one based on the CPU architecture of their device. | ||
*/ | ||
def enableSeparateBuildPerCPUArchitecture = false | ||
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/** | ||
* Run Proguard to shrink the Java bytecode in release builds. | ||
*/ | ||
def enableProguardInReleaseBuilds = false | ||
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android { | ||
compileSdkVersion rootProject.ext.compileSdkVersion | ||
buildToolsVersion rootProject.ext.buildToolsVersion | ||
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defaultConfig { | ||
applicationId "com.reactnativetemplate" | ||
minSdkVersion rootProject.ext.minSdkVersion | ||
targetSdkVersion rootProject.ext.targetSdkVersion | ||
versionCode 1 | ||
versionName "1.0" | ||
} | ||
splits { | ||
abi { | ||
reset() | ||
enable enableSeparateBuildPerCPUArchitecture | ||
universalApk false // If true, also generate a universal APK | ||
include "armeabi-v7a", "x86", "arm64-v8a" | ||
} | ||
} | ||
buildTypes { | ||
release { | ||
minifyEnabled enableProguardInReleaseBuilds | ||
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" | ||
} | ||
} | ||
// applicationVariants are e.g. debug, release | ||
applicationVariants.all { variant -> | ||
variant.outputs.each { output -> | ||
// For each separate APK per architecture, set a unique version code as described here: | ||
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits | ||
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3] | ||
def abi = output.getFilter(OutputFile.ABI) | ||
if (abi != null) { // null for the universal-debug, universal-release variants | ||
output.versionCodeOverride = | ||
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode | ||
} | ||
} | ||
} | ||
} | ||
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dependencies { | ||
implementation fileTree(dir: "libs", include: ["*.jar"]) | ||
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}" | ||
implementation "com.facebook.react:react-native:+" // From node_modules | ||
} | ||
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// Run this once to be able to run the application with BUCK | ||
// puts all compile dependencies into folder libs for BUCK to use | ||
task copyDownloadableDepsToLibs(type: Copy) { | ||
from configurations.compile | ||
into 'libs' | ||
} |
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"""Helper definitions to glob .aar and .jar targets""" | ||
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def create_aar_targets(aarfiles): | ||
for aarfile in aarfiles: | ||
name = "aars__" + aarfile[aarfile.rindex("/") + 1:aarfile.rindex(".aar")] | ||
lib_deps.append(":" + name) | ||
android_prebuilt_aar( | ||
name = name, | ||
aar = aarfile, | ||
) | ||
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def create_jar_targets(jarfiles): | ||
for jarfile in jarfiles: | ||
name = "jars__" + jarfile[jarfile.rindex("/") + 1:jarfile.rindex(".jar")] | ||
lib_deps.append(":" + name) | ||
prebuilt_jar( | ||
name = name, | ||
binary_jar = jarfile, | ||
) |
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# Add project specific ProGuard rules here. | ||
# By default, the flags in this file are appended to flags specified | ||
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt | ||
# You can edit the include path and order by changing the proguardFiles | ||
# directive in build.gradle. | ||
# | ||
# For more details, see | ||
# http://developer.android.com/guide/developing/tools/proguard.html | ||
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# Add any project specific keep options here: | ||
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# If your project uses WebView with JS, uncomment the following | ||
# and specify the fully qualified class name to the JavaScript interface | ||
# class: | ||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
# public *; | ||
#} |
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