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Initialize project
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Ali Avci committed Mar 1, 2019
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6 changes: 6 additions & 0 deletions .buckconfig
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[android]
target = Google Inc.:Google APIs:23

[maven_repositories]
central = https://repo1.maven.org/maven2
1 change: 1 addition & 0 deletions .gitattributes
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*.pbxproj -text
60 changes: 60 additions & 0 deletions .gitignore
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# OSX
#
.DS_Store

# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
project.xcworkspace

# Android/IntelliJ
#
build/
.idea
.gradle
local.properties
*.iml

# Visual Studio Code
#
.vscode/

# node.js
#
node_modules/
npm-debug.log
yarn-error.log

# BUCK
buck-out/
\.buckd/
*.keystore

# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/

*/fastlane/report.xml
*/fastlane/Preview.html
*/fastlane/screenshots

# Bundle artifact
*.jsbundle
1 change: 1 addition & 0 deletions .watchmanconfig
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{}
51 changes: 51 additions & 0 deletions App.tsx
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/**
* Sample React Native App
* https://github.com/facebook/react-native
*
* Generated with the TypeScript template
* https://github.com/emin93/react-native-template-typescript
*
* @format
*/

import React, {Component} from 'react';
import {Platform, StyleSheet, Text, View} from 'react-native';

const instructions = Platform.select({
ios: 'Press Cmd+R to reload,\n' + 'Cmd+D or shake for dev menu',
android:
'Double tap R on your keyboard to reload,\n' +
'Shake or press menu button for dev menu',
});

interface Props {}
export default class App extends Component<Props> {
render() {
return (
<View style={styles.container}>
<Text style={styles.welcome}>Welcome to React Native!</Text>
<Text style={styles.instructions}>To get started, edit App.tsx</Text>
<Text style={styles.instructions}>{instructions}</Text>
</View>
);
}
}

const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
welcome: {
fontSize: 20,
textAlign: 'center',
margin: 10,
},
instructions: {
textAlign: 'center',
color: '#333333',
marginBottom: 5,
},
});
14 changes: 14 additions & 0 deletions __tests__/App.tsx
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/**
* @format
*/

import 'react-native';
import React from 'react';
import App from '../App';

// Note: test renderer must be required after react-native.
import renderer from 'react-test-renderer';

it('renders correctly', () => {
renderer.create(<App />);
});
55 changes: 55 additions & 0 deletions android/app/BUCK
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# To learn about Buck see [Docs](https://buckbuild.com/).
# To run your application with Buck:
# - install Buck
# - `npm start` - to start the packager
# - `cd android`
# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"`
# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
# - `buck install -r android/app` - compile, install and run application
#

load(":build_defs.bzl", "create_aar_targets", "create_jar_targets")

lib_deps = []

create_aar_targets(glob(["libs/*.aar"]))

create_jar_targets(glob(["libs/*.jar"]))

android_library(
name = "all-libs",
exported_deps = lib_deps,
)

android_library(
name = "app-code",
srcs = glob([
"src/main/java/**/*.java",
]),
deps = [
":all-libs",
":build_config",
":res",
],
)

android_build_config(
name = "build_config",
package = "com.reactnativetemplate",
)

android_resource(
name = "res",
package = "com.reactnativetemplate",
res = "src/main/res",
)

android_binary(
name = "app",
keystore = "//android/keystores:debug",
manifest = "src/main/AndroidManifest.xml",
package_type = "debug",
deps = [
":app-code",
],
)
147 changes: 147 additions & 0 deletions android/app/build.gradle
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apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

project.ext.react = [
entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

defaultConfig {
applicationId "com.reactnativetemplate"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
19 changes: 19 additions & 0 deletions android/app/build_defs.bzl
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"""Helper definitions to glob .aar and .jar targets"""

def create_aar_targets(aarfiles):
for aarfile in aarfiles:
name = "aars__" + aarfile[aarfile.rindex("/") + 1:aarfile.rindex(".aar")]
lib_deps.append(":" + name)
android_prebuilt_aar(
name = name,
aar = aarfile,
)

def create_jar_targets(jarfiles):
for jarfile in jarfiles:
name = "jars__" + jarfile[jarfile.rindex("/") + 1:jarfile.rindex(".jar")]
lib_deps.append(":" + name)
prebuilt_jar(
name = name,
binary_jar = jarfile,
)
17 changes: 17 additions & 0 deletions android/app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
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