This project represents a way to do Specification by Example - BDD style inspired by the conciseness of Machine.Specifications. The motivation behind is years of work with Machine.Specifications and the wish to maintain the approach, structure and syntax - but get more love from tooling across different platforms and IDEs and editors; read more here.
In BDD one talks about the given, when, then. Much like arrange, act and assert in a way that
is more common in TDD. The biggest difference is on a mindset level of thinking in specifications of behaviors in your
system. What this particular library delivers is a way to do these and also keep in line with what is common in the BDD
world of having isolated specifications and not have typically a FooTests and dump all your tests for the unit Foo
in
it.
The library supports my convention lifecycle methods Establish()
, Because()
and Destroy()
. There is no virtual method
to override, just match the expected signatures:
Signature | Purpose |
---|---|
void Establish() | Establishes the current context - given / arrange |
void Because() | Triggers the behavior being specified - when / act |
void Destroy() | Tears down the context |
If your specification requires to run in an async context, it also supports the following:
Signature | Purpose |
---|---|
Task Establish() | Establishes the current context - given / arrange |
Task Because() | Triggers the behavior being specified - when / act |
Task Destroy() | Tears down the context |
All lifecycle methods are optional and will be ignored if not there. Multiple levels of inheritance recursively is supported, meaning that specifications will run all the lifecycle methods from the lowest level in the hierarchy chain and up the hierarchy (e.g. no_user_authenticated -> when_authenticating_a_null_user).
To get all this to work, all you need to do is inherit from the Specification
type found in Aksio.Specifications
.
The general purpose of BDD and specification by example is to make it all very human readable and possible to navigate quite
easily. New developers can come into the solution and pretty much read up on the specifications and get a glimpse of how the
system works. So rather than having a FooTests class with all the tests, it is recommended to have folders describing the scenario being
specified. For a unit this could be named for_<name of unit>
e.g. : for_SecurityService
. If you're testing a more domain
centric scenario in your system that involves multiple units, the folder name would reflect the name of the scenario e.g.:
for_logging_in_users
.
Within these folders you'd keep your when statements. E.g. When_authenticating_an_admin_user. If you want to group things, for instance lets say you have multiple behaviors within the concept of authenticating, you could then have a folder grouping these called When_authenticating and then drop in the behavior specifications within this folder an_admin_user and a_null_user.
In addition to this you might want to reuse a context. This can quite easily be achieved through inheritance. Structure-wise you'd then have a given folder and namespace where you'd put the common reusable context - again reflecting what it represents, for instance for our authentication scenario: no_user_authenticated.
For a sample of how this looks like, look within the sample folder.
Since the naming of classes, methods and structure deviates from what is expected by default from the C# compiler, you typically
end up getting a lot of warnings. These can be turned off by adding a NoWarn element within a PropertyGroup to your .csproj
file:
<PropertyGroup>
<NoWarn>CA1707;CS1591;RCS1213;IDE0051;IDE1006;CA1051</NoWarn>
</PropertyGroup>
Warning | Description |
---|---|
CA1707 | Identifiers should not contain underscores |
CA1051 | Do not declare visible instance fields |
CS1591 | Missing XML comment for publicly visible type or member 'Type_or_Member' |
IDE0051 | Remove unused private member |
IDE1006 | Naming rule violation |
RCS1213 | Remove unused member declaration |
If you're using static code analysis and stylecop and have turned on all rules by default, you might also encounter the following that you want to turn off:
Warning | Description |
---|---|
SA1633 | File header copyright text must match |
SA1649 | File name must match type name |
SA1600 | Elements must be documented |
SA1310 | Field names must not contain underscore |
SA1502 | Element must not be on a single line |
SA1134 |
Depending on your solution, you might want to consider suppressnig the following.
Warning | Description |
---|---|
RCS1090 | Add call to 'ConfigureAwait'. |
In the sample folder you'll find samples of using it. Basically, building on the Machine.Specifications sample - this would become:
class When_authenticating_an_admin_user : Specification
{
SecurityService subject;
UserToken user_token;
void Establish() =>
subject = new SecurityService();
void Because() =>
user_token = subject.Authenticate("username", "password");
[Fact] void should_indicate_the_users_role() =>
user_token.Role.ShouldEqual(Roles.Admin);
[Fact] void should_have_a_unique_session_id() =>
user_token.SessionId.ShouldNotBeNull();
}
Catching an exception and testing for the correct exception:
class When_authenticating_a_null_user : Specification
{
SecurityService subject;
Exception result;
void Establish() =>
subject = new SecurityService();
void Because() =>
result = Catch.Exception(() => subject.Authenticate(null, null));
[Fact] void should_throw_user_must_be_specified_exception() =>
result.ShouldBeOfExactType<UserMustBeSpecified>();
}
Building reusable contexts (in a sub-namespace with given):
class no_user_authenticated
{
protected SecurityService subject;
void Establish() =>
subject = new SecurityService();
}
Refactor one of the specifications:
class When_authenticating_a_null_user : given.no_user_authenticated
{
Exception result;
void Because() =>
result = Catch.Exception(() => subject.Authenticate(null, null));
[Fact] void should_throw_user_must_be_specified_exception() =>
result.ShouldBeOfExactType<UserMustBeSpecified>();
}
Supports teardown through destroy
:
class no_user_authenticated
{
protected SecurityService subject;
void Establish() =>
subject = new SecurityService();
void Destroy() => subject.Dispose();
}