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meleequickmod.spec
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meleequickmod.spec
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# -*- mode: python -*-
block_cipher = None
from version import VERSION
build_version = VERSION
import struct
if (struct.calcsize("P") * 8) == 64:
build_version += "_64bit"
else:
build_version += "_32bit"
import os
import glob
def build_datas_recursive(paths):
datas = []
for path in paths:
for filename in glob.iglob(path, recursive=True):
dest_dirname = os.path.dirname(filename)
if dest_dirname == "":
dest_dirname = "."
data_entry = (filename, dest_dirname)
datas.append(data_entry)
print(data_entry)
return datas
a = Analysis(['meleequickmod.py'],
binaries=[],
datas=build_datas_recursive([
'assets/**/*.*',
]),
hiddenimports=[],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name='meleequickmod' + build_version,
debug=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=True )