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owenchen1004 authored Jul 31, 2024
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2 changes: 1 addition & 1 deletion docs/README.md
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Expand Up @@ -36,7 +36,7 @@ $ yarn build


## 功能
- [x] 支持本地离线搜搜
- [x] 支持本地离线搜索
- [x] 版本化文档管理
- [x] 离线静态部署
- [x] 主题(fork 宜搭开发者中心)
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18 changes: 6 additions & 12 deletions docs/docs/api/command.md
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Expand Up @@ -25,8 +25,7 @@ sidebar_position: 10

注册一个新命令及其处理函数。

```
typescriptCopy code
```typescript
/**
* 注册一个新的命令及其处理程序。
* @param command {IPublicTypeCommand} - 要注册的命令。
Expand All @@ -38,8 +37,7 @@ registerCommand(command: IPublicTypeCommand): void;

注销一个已存在的命令。

```
typescriptCopy code
```typescript
/**
* 注销一个已存在的命令。
* @param name {string} - 要注销的命令的名称。
Expand All @@ -51,8 +49,7 @@ unregisterCommand(name: string): void;

根据名称和提供的参数执行命令,确保参数符合命令的定义。

```
typescriptCopy code
```typescript
/**
* 根据名称和提供的参数执行命令。
* @param name {string} - 要执行的命令的名称。
Expand All @@ -65,8 +62,7 @@ executeCommand(name: string, args?: IPublicTypeCommandHandlerArgs): void;

批量执行命令,在所有命令执行后进行重绘,历史记录中只记录一次。

```
typescriptCopy code
```typescript
/**
* 批量执行命令,随后进行重绘,历史记录中只记录一次。
* @param commands {Array} - 命令对象的数组,包含名称和可选参数。
Expand All @@ -78,8 +74,7 @@ batchExecuteCommand(commands: { name: string; args?: IPublicTypeCommandHandlerAr

列出所有已注册的命令。

```
typescriptCopy code
```typescript
/**
* 列出所有已注册的命令。
* @returns {IPublicTypeListCommand[]} - 已注册命令的数组。
Expand All @@ -91,8 +86,7 @@ listCommands(): IPublicTypeListCommand[];

为命令执行过程中的错误注册错误处理回调函数。

```
typescriptCopy code
```typescript
/**
* 为命令执行过程中的错误注册一个回调函数。
* @param callback {(name: string, error: Error) => void} - 错误处理的回调函数。
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2 changes: 2 additions & 0 deletions docs/docs/api/commonUI.md
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Expand Up @@ -3,6 +3,8 @@ title: commonUI - UI 组件库
sidebar_position: 10
---

> **@since** v1.3.0
## 简介
CommonUI API 是一个专为低代码引擎设计的组件 UI 库,使用它开发的插件,可以保证在不同项目和主题切换中能够保持一致性和兼容性。

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13 changes: 13 additions & 0 deletions docs/docs/api/hotkey.md
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Expand Up @@ -32,6 +32,19 @@ bind(
- [IPublicTypeHotkeyCallback](https://github.com/alibaba/lowcode-engine/blob/main/packages/types/src/shell/type/hotkey-callback.ts)
- [IPublicTypeDisposable](https://github.com/alibaba/lowcode-engine/blob/main/packages/types/src/shell/type/disposable.ts)

### mount

给指定窗口绑定快捷键

```typescript
/**
* 给指定窗口绑定快捷键
* @param window 窗口的 window 对象
*/
mount(window: Window): IPublicTypeDisposable;

```


## 使用示例
### 基础示例
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10 changes: 8 additions & 2 deletions docs/docs/api/skeleton.md
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Expand Up @@ -11,8 +11,9 @@ sidebar_position: 10

![image.png](https://img.alicdn.com/imgextra/i4/O1CN01eVA0U41xYRP3e5zo0_!!6000000006455-2-tps-1780-996.png)

页面上可以扩展的区域共 5 个,具体如下:
![image.png](https://img.alicdn.com/imgextra/i3/O1CN014d2AcS1D5c9TshEiQ_!!6000000000165-2-tps-1892-974.png)
页面上可以扩展的区域共 6 个,具体如下:
![image](https://github.com/alibaba/lowcode-engine/assets/11935995/ba4641dd-d346-4ef7-8b71-8ca211e6eaf4)

### 基本概念
#### 扩展区域位置 (area)
##### topArea
Expand Down Expand Up @@ -41,6 +42,11 @@ sidebar_position: 10
##### rightArea

右侧区域,常用于组件的配置。常见的扩展有:统一处理组件的配置项,例如统一删除某一个配置项,统一添加某一个配置项的。

##### bottomArea

底部扩展区域。

##### toolbar

跟 topArea 类似,按需放置面板插件~
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2 changes: 1 addition & 1 deletion docs/docs/guide/appendix/npms.md
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Expand Up @@ -43,5 +43,5 @@ sidebar_position: 3
| @alilc/lowcode-materials | [https://github.com/alibaba/lowcode-materials](https://github.com/alibaba/lowcode-materials) | packages/fusion-lowcode-materials |
| @alilc/antd-lowcode-materials | [https://github.com/alibaba/lowcode-materials](https://github.com/alibaba/lowcode-materials) | packages/antd-lowcode-materials |
| @alifd/layout(原 @alifd/pro-layout 升级后的版本) | [https://github.com/alibaba-fusion/layout](https://github.com/alibaba-fusion/layout) | |
| | | |
| @alilc/lowcode-engine-docs | [https://github.com/alibaba/lowcode-engine](https://github.com/alibaba/lowcode-engine) | docs |
| | | |
2 changes: 1 addition & 1 deletion docs/docs/guide/create/useRenderer.md
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Expand Up @@ -20,7 +20,7 @@ sidebar_position: 1
[在 Demo 中](https://lowcode-engine.cn/demo/demo-general/index.html),右上角有渲染模块的示例使用方式:
![Mar-13-2022 16-52-49.gif](https://img.alicdn.com/imgextra/i2/O1CN01PRsEl61o7Zct5fJML_!!6000000005178-1-tps-1534-514.gif)

基于官方提供的渲染模块 [@alifd/lowcode-react-renderer](https://github.com/alibaba/lowcode-engine/tree/main/packages/react-renderer),你可以在 React 上下文渲染低代码编辑器产出的页面。
基于官方提供的渲染模块 [@alilc/lowcode-react-renderer](https://github.com/alibaba/lowcode-engine/tree/main/packages/react-renderer),你可以在 React 上下文渲染低代码编辑器产出的页面。

### 构造渲染模块所需数据

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2 changes: 1 addition & 1 deletion docs/docs/participate/index.md
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Expand Up @@ -70,7 +70,7 @@ npm start
在 lowcode-engine 目录下执行下面命令
```
cd docs
npm install
npm start
```

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14 changes: 7 additions & 7 deletions docs/docs/specs/lowcode-spec.md
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Expand Up @@ -20,7 +20,7 @@ sidebar_position: 0
### 1.2 协议草案起草人

- 撰写:月飞、康为、林熠
- 审阅:大果、潕量、九神、元彦、戊子、屹凡、金禅、前道、天晟、戊子、游鹿、光弘、力皓
- 审阅:大果、潕量、九神、元彦、戊子、屹凡、金禅、前道、天晟、游鹿、光弘、力皓


### 1.3 版本号
Expand Down Expand Up @@ -94,7 +94,7 @@ sidebar_position: 0

### 1.9 使用范围

本协议描述的是低代码搭建平台产物(应用、页面、区块、组件)的 schema 结构,以及实现其数据状态更新(内置 api)、能力扩展、国际化等方面完整,只在低代码搭建场景下可用;
本协议描述的是低代码搭建平台产物(应用、页面、区块、组件)的 schema 结构,以及实现其数据状态更新(内置 api、能力扩展、国际化等方面完整,只在低代码搭建场景下可用;

### 1.10 协议目标

Expand Down Expand Up @@ -430,7 +430,7 @@ import { Input as CustomInput } from '@ali/custom/lib/input';
| 参数 | 说明 | 类型 | 支持变量 | 默认值 | 备注 |
| ----------- | ---------------------- | -------------------------------------- | -------- | ------ | ----------------------------------------------------------------------------------------------------------- |
| list[] | 数据源列表 | **ComponentDataSourceItem**[] | - | - | 成为为单个请求配置, 内容定义详见 [ComponentDataSourceItem 对象描述](#2314-componentdatasourceitem-对象描述) |
| dataHandler | 所有请求数据的处理函数 | Function | - | - | 详见 [dataHandler Function 描述](#2317-datahandler-function 描述) |
| dataHandler | 所有请求数据的处理函数 | Function | - | - | 详见 [dataHandler Function 描述](#2317-datahandler-function-描述) |

##### 2.3.1.4 ComponentDataSourceItem 对象描述

Expand All @@ -447,7 +447,7 @@ import { Input as CustomInput } from '@ali/custom/lib/input';
| errorHandler | request 失败后的回调函数 | Function | - | - | 参数:请求出错 promise 的 error 内容 |
| options {} | 请求参数 | **ComponentDataSourceItemOptions**| - | - | 每种请求类型对应不同参数,详见 | 每种请求类型对应不同参数,详见 [ComponentDataSourceItemOptions 对象描述](#2315-componentdatasourceitemoptions-对象描述) |

**关于 dataHandler errorHandler 的细节说明:**
**关于 dataHandler errorHandler 的细节说明:**

request 返回的是一个 promise,dataHandler 和 errorHandler 遵循 Promise 对象的 then 方法,实际使用方式如下:

Expand Down Expand Up @@ -560,7 +560,7 @@ try {
| 参数 | 说明 | 类型 | 支持变量 | 默认值 | 备注 |
| ------------- | ---------------------- | ---------------- | -------- | ----------------- | ---------------------------------------------------------------------------------------------------------- |
| id | 组件唯一标识 | String | - | | 可选,组件 id 由引擎随机生成(UUID),并保证唯一性,消费方为上层应用平台,在组件发生移动等场景需保持 id 不变 |
| componentName | 组件名称 | String | - | Div | 必填,首字母大写,同 [componentsMap](#22-组件映射关系 a) 中的要求 |
| componentName | 组件名称 | String | - | Div | 必填,首字母大写,同 [componentsMap](#22-组件映射关系a) 中的要求 |
| props {} | 组件属性对象 | **Props**| - | {} | 必填,详见 | 必填,详见 [Props 结构描述](#2311-props-结构描述) |
| condition | 渲染条件 | Boolean || true | 选填,根据表达式结果判断是否渲染物料;支持变量表达式 |
| loop | 循环数据 | Array || - | 选填,默认不进行循环渲染;支持变量表达式 |
Expand Down Expand Up @@ -797,7 +797,7 @@ try {
| 参数 | 说明 | 值类型 | 默认值 | 备注 |
| ------ | ---------- | --------------------- | -------- | -------------------------------------------------------------- |
| type | 值类型描述 | String | 'JSSlot' | 固定值 |
| value | 具体的值 | NodeSchema \| NodeSchema[] | null | 内容为 NodeSchema 类型,详见[组件结构描述](#232-组件结构描述 a) |
| value | 具体的值 | NodeSchema \| NodeSchema[] | null | 内容为 NodeSchema 类型,详见[组件结构描述](#232-组件结构描述(A)) |
| params | 函数的参数 | String[] | null | 函数的入参,其子节点可以通过 `this[参数名]` 来获取对应的参数。 |


Expand Down Expand Up @@ -1124,7 +1124,7 @@ this.setState((prevState) => ({ count: prevState.count + 1 }));
| utils[] | 工具类扩展映射关系 | **UtilItem**[] | - | |
| *UtilItem*.name | 工具类扩展项名称 | String | - | |
| *UtilItem*.type | 工具类扩展项类型 | 枚举, `'npm'` (代表公网 npm 类型) / `'tnpm'` (代表阿里巴巴内部 npm 类型) / `'function'` (代表 Javascript 函数类型) | - | |
| *UtilItem*.content | 工具类扩展项内容 | [ComponentMap 类型](#22-组件映射关系 a) 或 [JSFunction](#2432事件函数类型 a) | - | |
| *UtilItem*.content | 工具类扩展项内容 | [ComponentMap 类型](#22-组件映射关系a)[JSFunction](#2342事件函数类型a) | - | |

描述示例:

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2 changes: 1 addition & 1 deletion docs/package.json
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@@ -1,6 +1,6 @@
{
"name": "@alilc/lowcode-engine-docs",
"version": "1.2.31",
"version": "1.2.36",
"description": "低代码引擎版本化文档",
"license": "MIT",
"files": [
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1 change: 1 addition & 0 deletions packages/designer/jest.config.js
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Expand Up @@ -22,6 +22,7 @@ const jestConfig = {
// testMatch: ['**/selection.test.ts'],
// testMatch: ['**/plugin/sequencify.test.ts'],
// testMatch: ['**/builtin-simulator/utils/parse-metadata.test.ts'],
// testMatch: ['**/setting/setting-top-entry.test.ts'],
transformIgnorePatterns: [
`/node_modules/(?!${esModules})/`,
],
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36 changes: 13 additions & 23 deletions packages/designer/src/context-menu-actions.ts
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Expand Up @@ -5,18 +5,6 @@ import { Menu } from '@alifd/next';
import { engineConfig } from '@alilc/lowcode-editor-core';
import './context-menu-actions.scss';

export interface IContextMenuActions {
actions: IPublicTypeContextMenuAction[];

adjustMenuLayoutFn: (actions: IPublicTypeContextMenuItem[]) => IPublicTypeContextMenuItem[];

addMenuAction: IPublicApiMaterial['addContextMenuOption'];

removeMenuAction: IPublicApiMaterial['removeContextMenuOption'];

adjustMenuLayout: IPublicApiMaterial['adjustContextMenuLayout'];
}

let adjustMenuLayoutFn: Function = (actions: IPublicTypeContextMenuAction[]) => actions;

export class GlobalContextMenuActions {
Expand Down Expand Up @@ -116,7 +104,7 @@ export class GlobalContextMenuActions {

const globalContextMenuActions = new GlobalContextMenuActions();

export class ContextMenuActions implements IContextMenuActions {
export class ContextMenuActions {
actions: IPublicTypeContextMenuAction[] = [];

designer: IDesigner;
Expand Down Expand Up @@ -204,30 +192,32 @@ export class ContextMenuActions implements IContextMenuActions {
originalEvent.stopPropagation();
originalEvent.preventDefault();
// 如果右键的节点不在 当前选中的节点中,选中该节点
if (!designer.currentSelection.has(node.id)) {
designer.currentSelection.select(node.id);
if (!designer.currentSelection?.has(node.id)) {
designer.currentSelection?.select(node.id);
}
const nodes = designer.currentSelection.getNodes();
const nodes = designer.currentSelection?.getNodes();
this.handleContextMenu(nodes, originalEvent);
}),
);
}

addMenuAction(action: IPublicTypeContextMenuAction) {
addMenuAction: IPublicApiMaterial['addContextMenuOption'] = (action: IPublicTypeContextMenuAction) => {
this.actions.push({
type: IPublicEnumContextMenuType.MENU_ITEM,
...action,
});
}
};

removeMenuAction(name: string) {
removeMenuAction: IPublicApiMaterial['removeContextMenuOption'] = (name: string) => {
const i = this.actions.findIndex((action) => action.name === name);
if (i > -1) {
this.actions.splice(i, 1);
}
}
};

adjustMenuLayout(fn: (actions: IPublicTypeContextMenuItem[]) => IPublicTypeContextMenuItem[]) {
adjustMenuLayout: IPublicApiMaterial['adjustContextMenuLayout'] = (fn: (actions: IPublicTypeContextMenuItem[]) => IPublicTypeContextMenuItem[]) => {
adjustMenuLayoutFn = fn;
}
}
};
}

export interface IContextMenuActions extends ContextMenuActions {}
6 changes: 3 additions & 3 deletions packages/designer/src/designer/designer-view.tsx
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@@ -1,16 +1,16 @@
import { Component } from 'react';
import classNames from 'classnames';
import BuiltinDragGhostComponent from './drag-ghost';
import { Designer, DesignerProps } from './designer';
import { Designer, DesignerProps, IDesigner } from './designer';
import { ProjectView } from '../project';
import './designer.less';

type IProps = DesignerProps & {
designer?: Designer;
designer?: IDesigner;
};

export class DesignerView extends Component<IProps> {
readonly designer: Designer;
readonly designer: IDesigner;
readonly viewName: string | undefined;

constructor(props: IProps) {
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