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Gamebook Engine is an all-in-one iOS app for creating and playing gamebooks, a type of interactive fiction where the player's choices influence the outcome of the story.
Gamebooks created with Gamebook Engine can be a little more robust than a simple Choose Your Own Adventure book: what Decisions a player can make on each Page are determined by Rules that look at the player's Attributes. Of course, the player's Attributes are modified by the Consequences of the player's actions throughout the story.
💡 Learn more about Gamebook Structure.
Gamebooks can be exported to .gbook
files, which are actually just your gamebook in plain-text, JSON-formatted. Gamebook Engine can, of course, import in any .gbook
file. These lightweight files can easily be sent over iMessage, Discord, or Email.
You should note that Gamebook Engine has no online services or accounts. Gamebook Engine runs entirely on your device and never sends any data about you or what you are writing to anyone. Your privacy is totally and absolutely assured. The only way anyone will ever read any of your gamebooks is if you manually export them and send the exported file to someone.
If you want to beta test pre-release versions of Gamebook Engine, you can join the beta on TestFlight.
- Download TestFlight on your iOS devices from the App Store.
- Then join the Gamebook Engine beta.
The "benevolent dictator" of this project is Brad Root. Back in 2019, he wanted to write a choosable path adventure game, and decided that the obvious first step was to build an entire app for doing so.