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---
title: 'Getting Real 📔'
date: '2021-12-16'
---

[Getting real](https://basecamp.com/gettingreal) is a book by the team at [37Signals](https://37signals.com/) about building software faster.

It has about 14 chapters and is around 171 pages long.

### 1 starting line

> defensive companies can’t think ahead; they can only think behind. They don't lead, they follow.
build for yourself

fund yourself

- constraints force creativity

fix time + budget, flex scope

- pull back scope
- prioritization, reality, flexibility

have an enemy

- microsoft project 👹 vs basecamp 🧗
- (Godin - be a better liar) [🔗](https://money.cnn.com/magazines/fsb/fsb_archive/2005/05/01/8259747/index.htm)

it shouldn’t be a chore

### 2 stay lean

less mass

- mass is ^ by thick process, lock-ins, closed data formats, office politics etc.
- mass is v by JIT thinking, less software/less code, less features, simplicity, pared-down interface, OSS, open data formats, open culture

they can change their minds 🧠

lower your cost of change

- emergence
- emergent properties happen as a dynamic result of a system

the 3 musketeers

- use a team of 3 for v1

embrace constraints

be yourself

### 3 priorities

what’s the big idea

ignore details early onw

it’s a problem when it’s a problem

hire the right customers

scale later

### 4 feature selection

build half a product

it just doesn’t matter

start with no

hidden costs

can you handle it

forget feature requests

- read them then throw away

hold the mayo

### 5 process

race to running software

- get something up and running quickly

rinse + repeat

- work in iterations
- don’t expect to get it perfect the first time; let it morph + evolve 🦎

from idea to implementation

- brainstorm 🧠⛈️ → sketches → HTML → coding

avoid preferences

- preferences are evil as they create more softwar
- more options require more code
- make the call

done!

- decisions are temporary so make the call and move on
- ideas are just multipliers (max double digits) times execution (worth millions)
- test in the wild

shrink your time

- are you facing a Big problem?
- break it down into smaller pieces

### 6 the organization

unity

- don’t split into silos

alone time

- get 💩 done

meetings are toxic

- set a timer
- invite as few people as possible
- have a clear agenda

seek and celebrate small victories

- the most important thing in SD is motivation
- 4-hour quick wins (builds morale, ^ motivation, reaffirms team is → right direction)

### 7 staffing

hire less and hire later

Brooks’ law

> Adding people to a late software project makes it later (Fred Brooks)
>
kick the tires 🚗

- take potential new team members on a test drive

actions, not words

- judge hires on OSS contributions
- quality of work
- cultural perspective
- level of passion
- completion percentage
- social match
- If you want something done, ask the busiest person you know

get well rounded individuals

u can’t fake enthusiasm

- happy + average > frustrated + great

wordsmiths

- hire good writers (when deciding over a designer, programmer, marketer, salesperson, etc.)
- good writers know how to communicate


### 8 interface design

interface first

- design interface before you start programming
- interface is your product

epicenter design

- start from core + build outward

3 state solution

- regular 💚 blank 🤍 error 🔴

first impressions are important

get defensive

- when things go wrong

context over consistency

copy-wrighting is interface design

### 9 code

less software

- each time you increase code, your software grows *exponentially* more complicated
- keep code as simple as possible (KISS)
- big ball of mud 🟤
- solving 80% of the problem for 20% of the effort is a major win
- search for detours around writing more software
- complexity doesn’t scale linearly with size (ganssle group)

optimize for happiness

code speaks

manage debt

open doors

- don’t seal in data, let it run wild
- RSS feeds, APIs

### 10 words

there’s nothing functional about a functional spec

- don’t write them

> A “spec” is close to useless. I have never seen a spec that was both big enough to be useful and accurate. - Linus Torvalds (from Linux: Linus On Specifications)
>
don’t do dead docs

tell me a quick story 🧙‍♂️

use real words

- use real words, not lorem ipsum

personify your product

### 11 pricing and signup

free samples

easy on, easy off

- easy signup, easy cancellation

### 12 promotion

hollywood launch ⭐

- teaser → preview → launch

ride the blog wave

- can be more effective than advertising, and it’s cheaper

track your logs

- leave comments on blogs
- thank people for posting links
- create ‘buzz’ page on site

inline upsell

name hook

- short, catchy, memorable and run with it

### 13 support

feel the pain

- DIY

answer quick

tough love

- decided not to support IE5 (7% of market)
- customer is right | customer isn’t always right

in fine forum

- people help one another

publicize your screwups

### 14 post launch

1 month tuneup

- issue major update 30 d after launch

keep the posts coming

- blog shows app is alive and makes your company seem more human ⛹️‍♀️

all bugs are not created equal

- some bugs are more important

beware the bloat monster 👻

go with the flow

- be open to change

### 15 conclusion

### conclusion

This is the 3rd book I’ve read from team 37signals ([remote](https://basecamp.com/books/remote), [rework](https://basecamp.com/books/rework)). I really like their philosophy, which is to keep it simple and move fast.

Amazon has a culture called [Day 1](https://aws.amazon.com/executive-insights/content/how-amazon-defines-and-operationalizes-a-day-1-culture/) which includes tactics like having a 2 pizza team, and [customer obsession](https://www.amazon.jobs/content/en/our-workplace/leadership-principles).

Overall I’d give it a ★★★★☆.

### additional reading

- the pragmatic programmer - hunt
- seth godin

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