Add flexibility and interaction to your UI with ease.
View the interactive example app at andyhorn.github.io/flutter_resizable_container
The example app contains multiple examples demonstrating the features of this package and how to use them.
Each example also comes with an embedded source-code view, so you don't have to bounce between the app and the repo.
ResizableContainer
s are fully nestable- Customize the length, thickness, alignment, and color of the divider(s) between children
- Respond to user interactions with
onHoverEnter
andonHoverExit
for web andonTapDown
andonTapUp
for mobile callbacks - Programmatically set the ratios of the resizable children through a
ResizableController
- Respond to changes in the sizes of the resizable children by listening to the
ResizableController
Add this package to your pubspec.yaml
or install using flutter pub add
.
flutter pub add flutter_resizable_container
Add a ResizableContainer
to your widget tree and give it a direction
of type Axis
- this is the direction in which the children
will be laid out and the direction in which their size will be allowed to flex.
ResizableContainer(
direction: Axis.horizontal,
...
)
In the example above, any children (more on this in the ResizableChild section) will take up the maximum available height while being allowed to flex their width by dragging a divider or updating their ratios via the controller (see below).
If you wish to respond to changes in sizes or to programmatically adjust child sizes, create a ResizableController
and keep a reference to it; then, pass it to the ResizableContainer
's constructor.
For example:
final controller = ResizableController();
...
ResizableContainer(
controller: controller,
),
Using the controller, you can listen to changes as well as programmatically set the sizes of the container's children.
final controller = ResizableController();
@override
void initState() {
super.initState();
controller.addListener(() {
// ... react to size change events
final List<double> sizes = controller.sizes;
print(sizes.join(', '));
});
}
@override
void dispose() {
controller.dispose(); // don't forget to dispose your controller
super.dispose();
}
// (somewhere else in your code)
// use the `setSizes` method to programmatically set the sizes of the
// container's children.
//
// This method takes a list of ResizableSize objects - more on this below.
onTap: () => controller.setSizes(const [
ResizableSize.ratio(0.25),
ResizableSize.ratio(0.25),
ResizableSize.ratio(0.5),
]);
To add widgets to your container, you must provide a List<ResizableChild>
, each of which contain the child Widget
as well as some configuration parameters.
children: [
if (showNavBar) ...[
const ResizableChild(
maxSize: 350.0,
child: NavBarWidget(),
),
],
const ResizableChild(
startingSize: ResizableSize.expand(),
child: BodyWidget(),
),
if (showSidePanel) ...[
const ResizableChild(
size: ResizableSize.ratio(0.25),
minSize: 100,
child: SidePanelWidget(),
),
],
],
In the example above, there are three Widget
s added to the screen, two of which can be hidden based on state.
The first child, containing the NavBarWidget
, has a maximum size of 350.0 px.
The second child, containing the BodyWidget
, is set to automatically expand via the ResizableSize.expand()
value.
The third child, containing the SidePanelWidget
, is set to a ratio of 0.75 with a minimum size of 100.0 logical pixels.
The maxSize
parameter constrains the child and will prevent it from being expanded beyond that size in the direction
of the container.
The minSize
parameter constrains the child and will prevent it from being shrunk beyond that size in the direction
of the container.
The size
parameter gives a directive of how to size the child during its initial layout and during screen size changes. See the Resizable Size section below for more information.
The ResizableSize
class defines a "size" as either a ratio of the available space, using the .ratio
constructor, an absolute size in logical pixels, using the .pixels
constructor, or as an auto-expanding size using the expand
constructor.
For example, to create a size equal to half of the available space:
const half = ResizableSize.ratio(0.5);
To create a size of 300px:
const threeHundredPixels = ResizableSize.pixels(300);
To allow a child to fill any remaining space:
const expandable = ResizableSize.expand();
When the controller is laying out the sizes of children, it uses the following rules:
- If a child has a size using pixels, it will be given that amount of space
- If a child has a size using a ratio, it will be given the proportionate amount of the remaining space after all pixel-sizes have been allocated
- If a child has a size using
expand
, it will be given whatever space is left after the allocations in rule 1 and rule 2 - If there are multiple children usingexpand
, the space remaining after the allocations in rule 1 and rule 2 will be evenly distributed between them
Take the following list:
// available space = 500px
controller.setSizes(const [
ResizableSize.pixels(300),
ResizableSize.ratio(0.25),
ResizableSize.ratio(0.5),
]);
When the controller is allocating space, the first child will be given 300px, leaving 200px of available space.
The second child will be given 1/4 of the remaining 200px, equal to 50px.
The third child will be given 1/2 of the remaining 200px, equal to 100px.
Note: In this scenario, there will be 50px of "unclaimed" space.
Another way of distributing space could be:
// available space = 500px
controller.setSizes(const [
ResizableSize.pixels(300),
ResizableSize.expand(),
ResizableSize.ratio(0.25),
]);
In this example, the first child will be given 300px, leaving 200px of available space.
The third child will be given 1/4 of the remaining 200px, equaling 50px.
The second child will be given the space remaining after the other allocations, equaling 150px.
// available space = 500px
controller.setSizes(const [
ResizableSize.pixels(300),
ResizableSize.expand(),
ResizableSize.expand(),
]);
In this scenario, the first child will be given 300px, leaving 200px of available space.
The remaining 200px will be evenly distributed between the expand
children, resulting in each child being given a size of 100px.
The ResizableSize.expand
constructor takes an optional flex
parameter of type int
. If there are multiple expand
sizes, the available space will be divided by total flex count and then distributed to the children according to their individual flex values - this is the same as the Flexible
and Expanded
widgets.
For example:
ResizableChild(
size: ResizableSize.expand(flex: 2),
),
ResizableChild(
size: ResizableSize.expand(), // defaults to flex: 1
),
In this scenario, the first child would be given 2/3 of the total available space while the second child received 1/3.
Use the ResizableDivider
class to customize the look and feel of the dividers between each of a container's children.
You can customize the thickness
, length
, crossAxisAlignment
, mainAxisAlignment
, and color
of the divider. You can also provide callbacks for the onHoverEnter
and onHoverExit
(web) and onTapDown
and onTapUp
(mobile) events to respond to user interactions.
divider: ResizableDivider(
thickness: 2,
padding: 5,
length: const ResizableSize.ratio(0.25),
onHoverEnter: () => setState(() => hovered = true),
onHoverExit: () => setState(() => hovered = false),
color: hovered ? Colors.blue : Colors.black,
),
The thickness
and length
properties control the size of the line drawn on the screen. The length
determines the cross-axis size - how "long" the line is - while thickness
determines the main-axis size. The length
property is of type ResizableSize
, giving you the flexibility to set a responsive size, using .ratio
, or a fixed size, using .pixels
.
Note: If you set an absolute length that is smaller than the available space, the divider will fit to the available space and not overflow.
If the divider's length is less than the total available space, you can use the crossAxisAlignment
to control its cross-axis position. For example, a vertical divider set to CrossAxisAlignment.start
will be positioned at the top of its space. The default value is .center
.
By adding a padding
value, additional (empty) space will be added around/alongside the divider. The mainAxisAlignment
property can then be used to control its position within this space on the main axis. For example, a vertical divider set to MainAxisAlignment.start
will be positioned at the very left edge of its available space.
Copyright 2023-2024 Andrew Horn
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