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This is a Kotlin Multiplatform project targeting Android, iOS, Desktop.

  • /composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:

    • commonMain is for code that’s common for all targets.
    • Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, iosMain would be the right folder for such calls.
  • /iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.

Learn more about Kotlin Multiplatform…

Appwrite Android SDK

Maven Central License Version Build Status Twitter Account Discord

This SDK is compatible with Appwrite server version 1.4.x. For older versions, please check previous releases.

Appwrite is an open-source backend as a service server that abstract and simplify complex and repetitive development tasks behind a very simple to use REST API. Appwrite aims to help you develop your apps faster and in a more secure way. Use the Android SDK to integrate your app with the Appwrite server to easily start interacting with all of Appwrite backend APIs and tools. For full API documentation and tutorials go to https://appwrite.io/docs

Appwrite

Installation

Gradle

Appwrite's Android SDK is hosted on Maven Central. In order to fetch the Appwrite SDK, add this to your root level build.gradle(.kts) file:

repositories {
  maven {
    url = uri(
      "https://anwarpro:[email protected]/anwarpro/sdk-for-kmm"
    )
  }
}

If you would like to fetch our SNAPSHOT releases, you need to add the SNAPSHOT maven repository to your build.gradle(.kts):

repositories {
    maven {
        url("https://s01.oss.sonatype.org/content/repositories/snapshots/")
    }
}

Next, add the dependency to your project's build.gradle(.kts) file:

implementation("io.appwrite:sdk-for-kmm:4.0.1")

Maven

Add this to your project's pom.xml file:

<dependencies>
    <dependency>
        <groupId>io.appwrite</groupId>
        <artifactId>sdk-for-kmm</artifactId>
        <version>4.0.1</version>
    </dependency>
</dependencies>

Getting Started

Add your Android Platform

To initialize your SDK and start interacting with Appwrite services, you need to add a new Android platform to your project. To add a new platform, go to your Appwrite console, select your project (create one if you haven't already), and click the 'Add Platform' button on the project Dashboard.

From the options, choose to add a new Android platform and add your app credentials.

Add your app name and package name. Your package name is generally the applicationId in your app-level build.gradle file. By registering a new platform, you are allowing your app to communicate with the Appwrite API.

Registering additional activities

In order to capture the Appwrite OAuth callback url, the following activity needs to be added to your AndroidManifest.xml. Be sure to replace the [PROJECT_ID] string with your actual Appwrite project ID. You can find your Appwrite project ID in your project settings screen in the console.

<manifest>
    <application>
        <activity android:name="io.appwrite.views.CallbackActivity" >
            <intent-filter android:label="android_web_auth">
                <action android:name="android.intent.action.VIEW" />
                <category android:name="android.intent.category.DEFAULT" />
                <category android:name="android.intent.category.BROWSABLE" />
                <data android:scheme="appwrite-callback-[PROJECT_ID]" />
            </intent-filter>
        </activity>
    </application>
</manifest>

Init your SDK

Initialize your SDK with your Appwrite server API endpoint and project ID, which can be found in your project settings page.

import io.appwrite.Client
import io.appwrite.services.Account

val client = Client(context)
  .setEndpoint("https://[HOSTNAME_OR_IP]/v1") // Your API Endpoint
  .setProject("5df5acd0d48c2") // Your project ID
  .setSelfSigned(true) // Remove in production

Before starting to send any API calls to your new Appwrite instance, make sure your Android emulators has network access to the Appwrite server hostname or IP address.

When trying to connect to Appwrite from an emulator or a mobile device, localhost is the hostname of the device or emulator and not your local Appwrite instance. You should replace localhost with your private IP. You can also use a service like ngrok to proxy the Appwrite API.

Make Your First Request

Once your SDK object is set, access any of the Appwrite services and choose any request to send. Full documentation for any service method you would like to use can be found in your SDK documentation or in the [API References](https://appwrite.io/docs) section.

// Register User
val account = Account(client)
val response = account.create(
    ID.unique(),
    "[email protected]", 
    "password"
)

Full Example

import io.appwrite.Client
import io.appwrite.services.Account
import io.appwrite.ID

val client = Client(context)
  .setEndpoint("https://[HOSTNAME_OR_IP]/v1") // Your API Endpoint
  .setProject("5df5acd0d48c2") // Your project ID
  .setSelfSigned(true) // Remove in production

val account = Account(client)
val user = account.create(
    ID.unique(),
    "[email protected]", 
    "password"
)

Error Handling

The Appwrite Android SDK raises an AppwriteException object with message, code and response properties. You can handle any errors by catching AppwriteException and present the message to the user or handle it yourself based on the provided error information. Below is an example.

try {
    var user = account.create(ID.unique(), "[email protected]", "password")
    Log.d("Appwrite user", user.toMap())
} catch(e : AppwriteException) {
    e.printStackTrace()
}

Learn more

You can use the following resources to learn more and get help

Contribution

This library is auto-generated by Appwrite custom SDK Generator. To learn more about how you can help us improve this SDK, please check the contribution guide before sending a pull-request.

License

Please see the BSD-3-Clause license file for more information.

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