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Build Instructions For BSD
Note
This page applies to the in-development new build system. For current build instructions, see here.
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In a terminal window, install ares dependencies using
pkg
:First, install build system dependencies:
sudo pkg install cmake git pkgconf
Compiling with Ninja and Ccache is optional, but generally recommended:
sudo pkg install ccache ninja
Next, install required ares dependencies:
sudo pkg install \ gtk3 \ libX11 \ libXext \ libXrandr \ libXrender \ libglvnd
Lastly, install optional dependencies (at least one audio driver is recommended):
sudo pkg install \ alsa-lib \ libao \ libudev-devd \ librashader \ openal-soft \ pulseaudio \ sdl2 \ vulkan-loader
- In a terminal window, navigate to a directory where you would like to build ares.
- Clone the ares repository and change into its directory:
git clone https://github.com/ares-emulator/ares
cd ares
First, generate a build environment:
mkdir build && cd build
cmake .. -G Ninja
During the above generation step, you can provide a number of configuration options. If you are not using Ninja, you should omit -G Ninja
from the cmake
invocation above. If you wish to compile with GCC but clang is your default compiler, be sure to pass -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++
at the generation step.
See the Build Options page for a full list of configuration options.
Next, build the project:
cmake --build .
If you are building with Makefiles (the default), you should provide the additional -j#
argument, where # is the number of processor cores on your machine minus one or two.
With ares built, you may run it from the staging directory:
./rundir/bin/ares
If you want to install ares to another location, you may also optionally do so with CMake:
cmake --install . --prefix </your/chosen/prefix>
For further configuration options, see the Build Options page.
The build staging directory uses a standard prefix structure described below. Since ares does not ship any libraries, ares can be run freely from this staging directory, and the rundir can also be relocated. It is still, however, recommended to use CMake's --install
command to install ares in a particular location. Installs and staging follow CMake GNUInstallDirs
conventions for directory naming.
If you wish to not install slang-shaders underneath the ares
data directory, pass -DARES_BUNDLE_SHADERS=NO
during build configuration.
rundir
├─ bin
│ ├─ ares
│ └─ sourcery
└─ share
├─ ares
│ ├─ Database
│ │ ├─ Arcade.bml
│ │ ├─ BS Memory.bml
│ │ ├─ Famicom.bml
│ │ ├─ MSX.bml
│ │ ├─ MSX2.bml
│ │ ├─ Neo Geo.bml
│ │ ├─ Sufami Turbo.bml
│ │ ├─ Super Famicom Boards.bml
│ │ └─ Super Famicom.bml
│ └─ Shaders
│ └─ <contents of slang-shaders>
├─ applications
│ └─ ares.desktop
└─ icons
└─ hicolor
└─ 256x256
└─ apps
└─ ares.png