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Add CMake preset and VSCode support (#61)
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With this we are now able to open this project in VSCode and QtCreator and other IDEs which support
CMakePresets.
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kelteseth authored Sep 27, 2023
1 parent bb3373c commit e3bfbe4
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2 changes: 1 addition & 1 deletion .gitignore
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CMakeLists.txt.user
.vscode
.vscode/settings.json
6 changes: 6 additions & 0 deletions .vscode/extensions.json
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{
"recommendations": [
"ms-vscode.cpptools-extension-pack",
"ms-vscode.cmake-tools"
]
}
210 changes: 210 additions & 0 deletions .vscode/godot.natvis
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35 changes: 35 additions & 0 deletions .vscode/launch.json
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{
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"type": "cppvsdbg",
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17 changes: 17 additions & 0 deletions .vscode/tasks.json
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{
"version": "2.0.0",
"tasks": [
{
"type": "cmake",
"label": "CMake: build",
"command": "build",
"targets": [
"all"
],
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"group": "build",
"problemMatcher": [],
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}
]
}
100 changes: 100 additions & 0 deletions CMakePresets.json
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{
"version": 5,
"cmakeMinimumRequired": {
"major": 3,
"minor": 23,
"patch": 0
},
"configurePresets": [
{
"name": "default",
"displayName": "default",
"description": "Default preset that are inherited by all",
"generator": "Ninja",
"hidden": true,
"environment": {
"PROJECT_NAME": "MyGodotExtention"
}
},
{
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"displayName": "64bit Windows Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Windows-AMD64",
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"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"toolset": {
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"strategy": "external"
},
"architecture": {
"value": "x64",
"strategy": "external"
},
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"CMAKE_CXX_COMPILER": "cl.exe",
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}
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"name": "windows-release",
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"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
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"name": "linux-debug",
"displayName": "64bit Linux Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Linux-x86_64",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Linux"
},
"cacheVariables": {
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"CMAKE_C_COMPILER": "gcc",
"CMAKE_BUILD_TYPE": "Debug"
}
},
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"cacheVariables": {
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}
},
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"displayName": "64bit macOS Debug",
"inherits": "default",
"binaryDir": "${sourceDir}/../build_${env:PROJECT_NAME}_Darwin-Universal",
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"rhs": "Darwin"
},
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"CMAKE_C_COMPILER": "clang",
"CMAKE_BUILD_TYPE": "Debug"
}
},
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"displayName": "64bit macOS Release",
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}
]
}

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