BSPSource 1.4.6
General
- Implement reconstruction of
vis_cluster
entities, enabled by default. This might sometimes lead to incorrect results, but can be simply turned of in the 'Entities' tab. - Add support for CS:GO static prop
Disable Shadow Depth
andEnable Bounced Lighting
. - Add support for Blade Symphony
prop_static
. - Rework internal algorithm for areaportal/occluder reallocation. Should hopefully result in way less invalid occluders.
Fixes
- Fix rotation of some brush entities not being written correctly.
- Fix tooltexture fixing not working for some type of games like Half-Life 2: Deathmatch.
- Fix invalid external lump files sometimes crashing decompilation process.
For any new bug introduced with these changes, feel free to open an issue.
Note
bspsrc-windows.zip
and bspsrc-linux.zip
no longer require Java to be installed on your system, while bspsrc-jar-only.zip
now requires Java 22+. See Readme#running-bspsource.