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Releases: audio-game-crew/legend-of-iris

Updated Prototype Release!

28 Sep 08:36
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Great news, the game supports the newest VR systems as we've updated it to use the latest Unity game engine version 2018.2.10f1!

Games are a great medium to teach people all sorts of skills. The serious game Legend of Iris, developed at the Technical University of Delft, utilizes this fact to help blind children. Legend of Iris aims to help children develop their hearing and teach them how other blind people have learned to navigate in new environments. The skills are thought by having the player solve various puzzles. Parts of the story explain techniques such as echolocation. The game world is rendered so that people with eyesight can help the player. Legend of Iris accepts a variety of controllers next to the keyboard such as Game Controllers and the Oculus Rift which make playing the game feel very natural. The design of such a game brings challenges not present in ordinary games such as realistic sound simulation, audio accessible menus, finding and working with blind game testers and not being able to use a mouse.

Prototype Release!

17 Jan 08:16
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*NOTE: this version is outdated. Soon we will release a new version. For now try our 1.2 beta for windows which contain significant improvements: https://www.dropbox.com/s/0p9hy2mnr2ts8x3/LOI%20Beta%20v1.2.zip?dl=0 *

Games are a great medium to teach people all sorts of skills. The serious game Legend of Iris, developed at the Technical University of Delft, utilizes this fact to help blind children. Legend of Iris aims to help children develop their hearing and teach them how other blind people have learnt to navigate in new environments. The skills are thought by having the player solve various puzzles. Parts of the story explain techniques such as echolocation. The game world is rendered so that people with eyesight can help the player. Legend of Iris accepts a variety of controllers next to the keyboard such as Game Controllers and the Oculus Rift which make playing the game feel very natural. The design of such a game brings challenges not present in ordinary games such as realistic sound simulation, audio accessible menus, finding and working with blind game testers and not being able to use a mouse.

UPDATE: Press kit attached