Skip to content

Commit

Permalink
Updates SDK to v2.1665.0
Browse files Browse the repository at this point in the history
  • Loading branch information
awstools committed Jul 30, 2024
1 parent a0684e3 commit 0215334
Show file tree
Hide file tree
Showing 40 changed files with 3,655 additions and 1,063 deletions.
47 changes: 47 additions & 0 deletions .changes/2.1665.0.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
[
{
"type": "feature",
"category": "AppStream",
"description": "Added support for Red Hat Enterprise Linux 8 on Amazon AppStream 2.0"
},
{
"type": "feature",
"category": "AutoScaling",
"description": "Increase the length limit for VPCZoneIdentifier from 2047 to 5000"
},
{
"type": "feature",
"category": "CloudWatchLogs",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing."
},
{
"type": "feature",
"category": "CodePipeline",
"description": "AWS CodePipeline V2 type pipelines now support stage level conditions to enable development teams to safely release changes that meet quality and compliance requirements."
},
{
"type": "feature",
"category": "ELB",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing."
},
{
"type": "feature",
"category": "EventBridge",
"description": "Add v2 smoke tests and smithy smokeTests trait for SDK testing."
},
{
"type": "feature",
"category": "LexModelsV2",
"description": "This release adds new capabilities to the AMAZON.QnAIntent: Custom prompting, Guardrails integration and ExactResponse support for Bedrock Knowledge Base."
},
{
"type": "feature",
"category": "RolesAnywhere",
"description": "IAM RolesAnywhere now supports custom role session name on the CreateSession. This release adds the acceptRoleSessionName option to a profile to control whether a role session name will be accepted in a session request with a given profile."
},
{
"type": "feature",
"category": "Tnb",
"description": "This release adds Network Service Update, through which customers will be able to update their instantiated networks to a new network package. See the documentation for limitations. The release also enhances the Get network operation API to return parameter overrides used during the operation."
}
]
13 changes: 12 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,7 +1,18 @@
# Changelog for AWS SDK for JavaScript
<!--LATEST=2.1664.0-->
<!--LATEST=2.1665.0-->
<!--ENTRYINSERT-->

## 2.1665.0
* feature: AppStream: Added support for Red Hat Enterprise Linux 8 on Amazon AppStream 2.0
* feature: AutoScaling: Increase the length limit for VPCZoneIdentifier from 2047 to 5000
* feature: CloudWatchLogs: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* feature: CodePipeline: AWS CodePipeline V2 type pipelines now support stage level conditions to enable development teams to safely release changes that meet quality and compliance requirements.
* feature: ELB: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* feature: EventBridge: Add v2 smoke tests and smithy smokeTests trait for SDK testing.
* feature: LexModelsV2: This release adds new capabilities to the AMAZON.QnAIntent: Custom prompting, Guardrails integration and ExactResponse support for Bedrock Knowledge Base.
* feature: RolesAnywhere: IAM RolesAnywhere now supports custom role session name on the CreateSession. This release adds the acceptRoleSessionName option to a profile to control whether a role session name will be accepted in a session request with a given profile.
* feature: Tnb: This release adds Network Service Update, through which customers will be able to update their instantiated networks to a new network package. See the documentation for limitations. The release also enhances the Get network operation API to return parameter overrides used during the operation.

## 2.1664.0
* feature: ApplicationAutoScaling: Application Auto Scaling is now more responsive to the changes in demand of your SageMaker Inference endpoints. To get started, create or update a Target Tracking policy based on High Resolution CloudWatch metrics.
* feature: ApplicationSignals: CloudWatch Application Signals now supports application logs correlation with traces and operational health metrics of applications running on EC2 instances. Users can view the most relevant telemetry to troubleshoot application health anomalies such as spikes in latency, errors, and availability.
Expand Down
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ require('aws-sdk/lib/maintenance_mode_message').suppress = true;
To use the SDK in the browser, simply add the following script tag to your
HTML pages:

<script src="https://sdk.amazonaws.com/js/aws-sdk-2.1664.0.min.js"></script>
<script src="https://sdk.amazonaws.com/js/aws-sdk-2.1665.0.min.js"></script>

You can also build a custom browser SDK with your specified set of AWS services.
This can allow you to reduce the SDK's size, specify different API versions of
Expand Down
8 changes: 7 additions & 1 deletion apis/appstream-2016-12-01.min.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,18 @@
"endpointPrefix": "appstream2",
"jsonVersion": "1.1",
"protocol": "json",
"protocols": [
"json"
],
"serviceFullName": "Amazon AppStream",
"serviceId": "AppStream",
"signatureVersion": "v4",
"signingName": "appstream",
"targetPrefix": "PhotonAdminProxyService",
"uid": "appstream-2016-12-01"
"uid": "appstream-2016-12-01",
"auth": [
"aws.auth#sigv4"
]
},
"operations": {
"AssociateAppBlockBuilderAppBlock": {
Expand Down
25 changes: 16 additions & 9 deletions apis/appstream-2016-12-01.normal.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,18 @@
"endpointPrefix": "appstream2",
"jsonVersion": "1.1",
"protocol": "json",
"protocols": [
"json"
],
"serviceFullName": "Amazon AppStream",
"serviceId": "AppStream",
"signatureVersion": "v4",
"signingName": "appstream",
"targetPrefix": "PhotonAdminProxyService",
"uid": "appstream-2016-12-01"
"uid": "appstream-2016-12-01",
"auth": [
"aws.auth#sigv4"
]
},
"operations": {
"AssociateAppBlockBuilderAppBlock": {
Expand Down Expand Up @@ -3079,7 +3085,7 @@
},
"DisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 360000.</p>"
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 36000.</p>"
},
"Description": {
"shape": "Description",
Expand All @@ -3103,7 +3109,7 @@
},
"IdleDisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If they try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If they try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"IamRoleArn": {
"shape": "Arn",
Expand Down Expand Up @@ -4604,7 +4610,7 @@
},
"DisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If they try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.</p> <p>Specify a value between 60 and 360000.</p>"
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If they try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance.</p> <p>Specify a value between 60 and 36000.</p>"
},
"State": {
"shape": "FleetState",
Expand Down Expand Up @@ -4632,7 +4638,7 @@
},
"IdleDisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected.</p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"IamRoleArn": {
"shape": "Arn",
Expand Down Expand Up @@ -5232,7 +5238,8 @@
"WINDOWS_SERVER_2016",
"WINDOWS_SERVER_2019",
"WINDOWS_SERVER_2022",
"AMAZON_LINUX2"
"AMAZON_LINUX2",
"RHEL8"
]
},
"Platforms": {
Expand Down Expand Up @@ -6083,7 +6090,7 @@
},
"DisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 360000.</p>"
"documentation": "<p>The amount of time that a streaming session remains active after users disconnect. If users try to reconnect to the streaming session after a disconnection or network interruption within this time interval, they are connected to their previous session. Otherwise, they are connected to a new session with a new streaming instance. </p> <p>Specify a value between 60 and 36000.</p>"
},
"DeleteVpcConfig": {
"shape": "Boolean",
Expand All @@ -6108,7 +6115,7 @@
},
"IdleDisconnectTimeoutInSeconds": {
"shape": "Integer",
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected. </p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 3600. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
"documentation": "<p>The amount of time that users can be idle (inactive) before they are disconnected from their streaming session and the <code>DisconnectTimeoutInSeconds</code> time interval begins. Users are notified before they are disconnected due to inactivity. If users try to reconnect to the streaming session before the time interval specified in <code>DisconnectTimeoutInSeconds</code> elapses, they are connected to their previous session. Users are considered idle when they stop providing keyboard or mouse input during their streaming session. File uploads and downloads, audio in, audio out, and pixels changing do not qualify as user activity. If users continue to be idle after the time interval in <code>IdleDisconnectTimeoutInSeconds</code> elapses, they are disconnected. </p> <p>To prevent users from being disconnected due to inactivity, specify a value of 0. Otherwise, specify a value between 60 and 36000. The default value is 0.</p> <note> <p>If you enable this feature, we recommend that you specify a value that corresponds exactly to a whole number of minutes (for example, 60, 120, and 180). If you don't do this, the value is rounded to the nearest minute. For example, if you specify a value of 70, users are disconnected after 1 minute of inactivity. If you specify a value that is at the midpoint between two different minutes, the value is rounded up. For example, if you specify a value of 90, users are disconnected after 2 minutes of inactivity. </p> </note>"
},
"AttributesToDelete": {
"shape": "FleetAttributes",
Expand Down Expand Up @@ -6378,7 +6385,7 @@
},
"MaximumLength": {
"shape": "Integer",
"documentation": "<p>Specifies the number of characters that can be copied by end users from the local device to the remote session, and to the local device from the remote session.</p> <p>This can be specified only for the <code>CLIPBOARD_COPY_FROM_LOCAL_DEVICE</code> and <code>CLIPBOARD_COPY_TO_LOCAL_DEVICE</code> actions.</p> <p>This defaults to 20,971,520 (20 MB) when unspecified and the permission is <code>ENABLED</code>. This can't be specified when the permission is <code>DISABLED</code>. </p> <p>This can only be specified for AlwaysOn and OnDemand fleets. The attribute is not supported on Elastic fleets.</p> <p>The value can be between 1 and 20,971,520 (20 MB).</p>"
"documentation": "<p>Specifies the number of characters that can be copied by end users from the local device to the remote session, and to the local device from the remote session.</p> <p>This can be specified only for the <code>CLIPBOARD_COPY_FROM_LOCAL_DEVICE</code> and <code>CLIPBOARD_COPY_TO_LOCAL_DEVICE</code> actions.</p> <p>This defaults to 20,971,520 (20 MB) when unspecified and the permission is <code>ENABLED</code>. This can't be specified when the permission is <code>DISABLED</code>. </p> <p>The value can be between 1 and 20,971,520 (20 MB).</p>"
}
},
"documentation": "<p>Describes an action and whether the action is enabled or disabled for users during their streaming sessions.</p>"
Expand Down
Loading

0 comments on commit 0215334

Please sign in to comment.